The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

Marauders are NOT fighting against Goblins in Fort Urasek like they're supposed to...
As the title says... In Fort Urasek, you are *supposed* to come across a locked room which contains 2 marauders who have escaped from a goblin prison fighting against 3 goblins.

...However, in my game, the Marauders and Goblins don't fight each other. They just keep running towards the locked door, and when I unlock it I have to fight both marauders and all three goblins at full health.

What could be causing this? They are supposed to fight each other. I'll post my load order. Please Help.

I'm honestly getting tired of this game.

Oblivion.esm
DA Run Fatigue.esm
Unofficial Oblivion Patch.esp
UOP Vampire Aging & Face Fix.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
SM Plugin Refurbish - SI.esp
_darker_nights.esp
Consistent Beggar Voices.esp
RAEVWD Cities.esp
RAEVWD New Sheoth.esp
RAEVWD Imperial City.esp
DLCHorseArmor.esp
DLCHorseArmor - Unofficial Patch.esp
SM Plugin Refurbish - HorseArmor.esp
DLCOrrery.esp
DLCOrrery - Unofficial Patch.esp
SM Plugin Refurbish - Orrery.esp
DLCVileLair.esp
DLCVileLair - Unofficial Patch.esp
SM Plugin Refurbish - VileLair.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor - Unofficial Patch.esp
SM Plugin Refurbish - MehrunesRazor.esp
DLCSpellTomes.esp
DLCSpellTomes - Unofficial Patch.esp
RealBanditsAndHighwaymen.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
SM Plugin Refurbish - ThievesDen.esp
DLCBattlehornCastle.esp
DLCBattlehornCastle - Unofficial Patch.esp
SM Plugin Refurbish - Battlehorn.esp
DLCFrostcrag.esp
DLCFrostcrag - Unofficial Patch.esp
SM Plugin Refurbish - Frostcrag.esp
Knights.esp
Knights - Unofficial Patch.esp
SM Plugin Refurbish - Knights.esp
fadingtorches v1.3b.esp
P1DkeyChain.esp
DA ReducedBackwardsRunningSpeed.esp
DA Sprint.esp
_darker_dungeons.esp
_burning_kvatch.esp
MassA.I-50.esp
Disable Fast Travel.esp
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Showing 1-4 of 4 comments
Bomb Bloke Jul 16, 2018 @ 10:36pm 
Originally posted by jSovereign:
As the title says... In Fort Urasek, you are *supposed* to come across a locked room which contains 2 marauders who have escaped from a goblin prison fighting against 3 goblins.

Why would you think this is "supposed" to happen? It sounds a lot like you're playing through with a game guide. Don't take such books as gospel - the authors experiences often won't match your own.

Originally posted by jSovereign:
What could be causing this?

They're likely detecting something outside of the room that they want to attack. Probably you. What happens if you turn invisible, and then stand still for a while? Or reload an older save from before the point where you entered the map, taking care to maintain stealth? The "tfc" console command can be used to look around the area without bringing your character close.

(They're probably picking you up audibly - noise isn't blocked by walls, whereas visual line of sight obviously is - but it wouldn't hurt to use the spell to be sure.)

It's also possible that they're not in opposing factions. This is a bit less likely, but if they refuse to fight each other when they're not targetting you, then that'll be why.

You can readily test whether your plugins are related by disabling them, and again reloading a save from just before the point where you entered that map.
Contra Machina Jul 17, 2018 @ 7:50pm 
Hey, Bomb Bloke. I fixed the problem.

FIXED: Upon looking at the Marauder Faction in TES4Edit, Marauders have a positive (20) disposition towards 'Creature Faction' - Goblins (that aren't in a Goblin Tribe) fall under the 'Creature Faction.' I removed the positive disposition towards Creature Faction, and upon opening the locked door, all the Goblins were already slain by the Marauders.
Contra Machina Jul 18, 2018 @ 7:09pm 
Originally posted by Benjamin Linus:
https://www.nexusmods.com/oblivion/mods/48673

Yours?
Yes, heehee
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Showing 1-4 of 4 comments
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Date Posted: Jul 16, 2018 @ 8:15pm
Posts: 4