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Be smart. Be a mage.
But on the flip side doing the quest below level 5 is stupid because all you fight are stunted scamps and stunted clannfear.
Oblivions level scaling is trash.
Eh I've done multiple warrior characters and taken them to level 40+. Mind you they are a bit harder than mages and take longer to be as powerful (pure mage will be a god at level 25 while a warrior takes to around 35 to be one) but they're entirely playable.
It *can* be good(although debatable), and it can be playable, but it my eyes, everything a warrior can do looks inferior to what a mage could be doing.
Not only that, you get access to weakness spells which can make those spells do even more damage, and you can stack weakness to magic on top of each other. A well-combined spell chain combo will do tremendous amount of damage.
At this point, why do you even bother trying to slash bandits about million times to get *a* kill? I can understand if you're punching people in the face, because that is fun. Melee weapons are just boring.
Wait so are you saying going Tech route in Arcanum is superior? I've done a few play throughs going pure magic and I absolutely dominate everything in my path. The few times I went tech route I was not even a small fraction as powerful as my mage characters. I never completed a tech route mind you cus I would lose interest part way through, but that first half of the game is like 10x harder as a tech character than a magic character.
But yeah melee characters are trash in Arcanum compared to magic characters.
Ah okay I get what you're saying.
So even if you find "powerful" warrior items, they'll be pretty weak if you found them early. Whereas magic you can just keep making as powerful as you want. The same is true for some NPC gear, mainly for guards and Blades who will be stuck with their steel/silver/Blade gear for the whole game. Which is why events like Kvatch can be a ♥♥♥♥♥ at high levels because the NPCs pathetic equipment won't do anything to high level enemies and they just get swatted away like flies. Mods can obviously fix this though
in oblivion, the reverse is true; warriors clad in heavy armor get kicked around like walking tin cans, while a mage can throw insane spells that last semi-permanently and ultrabuff themselves AND followers.
I haven't tried morrowind yet, but i'm curious to see if thieves and stealth characters are the strongest in that game.