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But the class? Mage is weak, you need to make your own class.
Attributes Endurence, Luck
Major Skills: Blade, Heavy Armor, Destruction, Illusion, Conjuration, Light Armor, Sneak
Race: Breton
Starsign: The Mage
Pretty much ends out with the best you can get, on paper. You lose some Max HP going this route but focusing initially on Heavy Armor and Blade sets you up for the rest of the game, since the strongest you can get is to get Endurence early due to the borked way +MaxHP on level up works. Also with Breton as a race, if you have a Mundane Ring, then you get 100% magic resistance. All spells with the exception of conjuration are now essentially completely useless against you.
Also having Luck as the other Attributes makes getting perfection much easier.
Nah, there is more variety in types of spells in skyrim but the custom spells in oblivion are better and later on spells in Skyrim become lackluster on damage/etc whereas in oblivion it is possible to create a spell that will kill top tier grunts with a single cast from DoT in about 10 seconds. Also skyrim had some truly terrible spells like the ward/shield spells that drained magicka so fast that they were never worth using.
The problem in oblivion is if you have all your skills in only a couple of attributes it's near impossible to get perfection and mage literally has all it's skills in only three attributes (Intelligence, Willpower & Personality). So if you intend to get 100 in every stat, it's going to be near impossible.
If we are talking playstyle then I feel stealth is the most OPed in both Oblivion and Skyrim.The way sneak attack criticals work are insane, more so later on. In Oblivion, just raid oblivion gates to get 4 sigil stones of 30% chameleon (save scrubbing needed to save time). Get a set with 120% chameleon and just sneak everwhere, all attacks are now basically criticals and the chances of enemies targetting you is low. The problem is this is just so boring. with a 6x sneak attack bonus. With a ~30 damage weapon you'd get 180 damage. Add enchantments and poisons to get easily over 200 points of damage a hit.
Skyrim you get a perk where you can get all enemies to untarget you on crouching and 30x sneak attack multiplier with daggers when wearing certain gloves... the 30x can kill so many enemies in one hit.
In both games, almost all playstyles are viable but in skyrim mage is probably the weakest playstyle... since latter spells in some schools are lackluster... more so destruction. In oblivion, reaching perfection is best, which means you can do everything, warrior/mage/stealth/archery/etc, then stealth, then mage.