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The game then becomes an insta-gib fest where everything - including you - dies in one hit, and it only matters who lands the first shot. This is the one and only way to play Oblivion.
You'll eventually get to the point where enemies are too strong to deal no matter what you do, and the only option you'll have to deal with that nonsense is to lower the difficulty, which makes you practically invulnerable and nothing will kill you.
Following the suggestion I've stated also allow you to set up the 'major; skills that you're going to 'majorly' use, like they're supposed to. It really is the only way to play this game.
Anyway, I did Atronach Mage on PS3 for years / 1000+ hours. It is the ultimate suffering.
You could, for example run Blade (str) + Heavy Armor (end) + Mysticism (int) + Alteration (willpower) + Illusion (personality) + Sneak (agility) + Light Armor (speed) as skills; that's what I ran. You can trade Blade for Blunt, Mysticism for Conjuration, etc. the point is to have a Major skill you can +10 in one level via Training to level up and get a +5 attribute bonus, while having two Minor skills you can use to get +5 attribute bonuses without counting towards level-up. For example, in the above build, I could use 5 points of Blunt and Hand to Hand to get +5 Strength, and use Arvena Thelas' rats to get +10 Heavy Armor (which would level me up). Upon level-up, I get +5 Str, +5 End, and +1 Luck. Skill Trainers are used every other level for +10 Athletics for example.
Its complex to explain how and why you want that skill build, but I run Easy Leveling now to just enjoy the game, I did spreadsheet level simulator for years because I had to in order to not suck at level 30. The point is to generally max attributes at lowest level possible; which means that Thief, Atronach, and Mage are the only "viable" birthsigns. Mostly Thief.
Its also easy to use the creation kit to set a level cap on obnoxious damage sponges like Goblin Warlords; I have all the vanilla sponges capped at level 30 for example.
Regardless of which approach you take, the only skill I would never pick for Major as an Atronach Mage is Alchemy. You want that as high as possible as early as possible to make more powerful Restore Magicka potions.
Just unlock the level scaling so everything can be spawn, and forever be stuck at level 1 while ramping up the difficulty to maximum. That's the only way to play this game no matter who says what.
https://en.uesp.net/wiki/Oblivion:Leveling
To simplify, there are 4 ways of levelling up in Oblvion.
1. Carefully planning to make sure that you only use the skills necessary to ensure you get a +5 on the 3 attributes and delay levelling until you find the highest armour and weapons for that level. Some people mention spreadsheets, even.
2. Install a mod that sorts all that out for you.
3. Don't pay too much attention to 1, but turn the difficulty slider down to a point where you still enjoy the game.
4. Don't level until you are strong enough (underlevelling).
You choose based on your playstyle.