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I'm in the same boat, I use RivaTunerStatisticsServer server which comes with MSI Afterburner when you install it. Google MSI Afterburner and on MSI's website you'll either decide to get Afterburner and open RivaTunerStatisticsSever sever or find a download just for RivaTuner.
Once you have it installed you can create a profile for Oblivion and set an FPS limit.
If you have trouble with the software I can explain the process in more detail.
PS: For Resolution just launch the game, a smaller window appears and you click on options, set the resolution you want + the settings you want.
They mostly relate to physics. A common one involves items such as food and plates explosively launching themselves around rooms at high speed. Then you've got stuff like dropped items simply falling through floors, and so on.
It's a lot worse in Skyrim, where water is affected. Get your frame rate high enough and eventually that game will let you swim over High Hrothgar.
I have heard that the in game clock is determined by the tick rate, which would mean this might happen sooner rather than later. Also I wonder if Oblivion ties FPS directly to almost every function of the game like it does in Skyrim.
Including making you move faster, day/night pass faster etc.