Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Whose not listening. All builds by then are totally generic.
100% magic immunity, so what. Get thumped by a big Orc with an axe and go "but I have 100% magic immunity, please leave me alone".
This game is beaten at level 30 and under by a lot of people. Level 40? You really are pulling my leg about not building to be OP'ed and generic. Do the math.
Most experienced players would not need to get anywhere near that level.
You a Troll? Certainly starting to sound like it.
Enjoy the game.
Thread over for me.
I have already refuted this point- i would ask you to read previous statements in the threat. Thank You.
You need to hit 22 for Mundane Ring. Chameleon only needs level 17 for Sigil Stones. Archery as your weapon negates Reflect Damage, so you only get smoked by Oblivion water, traps, and gravity, which is actually LESS damage sources than +100% Resist+Reflect since it removes arrows.
Any idiot can hit 50 Illusion for Invisibility to speed through Oblivion Gates for sigil stones by level 17. Altmer, Argonian, and Breton start with +5 Illusion, but since Altmer have +100 Magicka as a racial bonus and Bretons have +50 Magicka, and both Breton sexes have -10 Endurance, the Male Altmer has higher HP and Magicka than the Breton upon achieving 100% Chameleon asap, and maintains this advantage permanently.
Thus, you're wrong by premise. Male Altmer is master race, you Francophiliac.
Ultimately, it's up to you whether or not you agree with me, OP. But I still don't believe that Bretons are the best race in the game, because I just don't think that the game HAS a "best race"; it's up to player preference, and that's just how it works. That's all I'm going to continue to say about this.
Resist Magic does increase your resistance to (magical) Fire/Frost/Shock damage. Enemies don't use elemental poisons, so Resist Magic 25% reduces Fire damage received by 25% for all intents and purposes. So, if you are 100% resistant to Magic, you are immune to elemental damage.
Same applies to Spell Absorption - there's no elemental poison used by enemies, so you're immune to enemy Elemental damage at 100% absorption. :P
my 2nd character is Nord because I want to play melee only with no magic - best race
Breton doesn't cut it here for this role because of its cultural background and history, so not the best race here. Nord is better suited.
I usually don't role play other races other than human-like (Breton, Redguard, Nord) because it feels weird to me.
So my argument is on role play perspective, Breton is not the best race for everything. :)
Bretons are a better warrior than any warrior-classes simply because once both classes reach 100 in their combat skills they will deal the same base dps.
Nords being slightly better at combat early on dont justify them being a worse character than the same statistical character as a breton in the late game when both have maxed their combat stats.
Also cultural influence doesnt matter
But, I am all for the Breton Mage as top build as that is my preference, But, the low endurance, especially for a female, which I play, is a problem for sure. It needs a bit of care to ensure +5 endurance on every level early in the game.
Wood elves are the best race