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Nahlásit problém s překladem
ConScribe[www.nexusmods.com] (logs console output to a file in the Data\Con Scribe folder, so it persists after crashes)
OBSE Event Handler testing suite[www.nexusmods.com] (which will log a lot of info of what's happening around you)
RefScope[www.nexusmods.com] (which will let you inspect objects in-game)
So you could see what's happening just before the crash and after it happens you can inspect the file and see what's the last prints that happened... then perhaps use Ref Scope to inspect any creature/NPCs that was doing some activity and see if there's something suspicious there.
Are you using Oblivion Reloaded btw? Not sure on the last available version, but for me it used to cause random crashes due to the dual wielding/shield on back implementation when NPCs around you were in combat... and it wasn't enough to disable the equipment manager as the NPCs were already corrupt after they spawned with it active... a full respawn purge was required.
You could also try to wait more than 3 days outside the area, i.e. in an area not connected to it (like the TestingHall) so the mine cell resets and is loaded again anew just in case one of those FG members waiting for your there had something random spawn to them that's causing the crash.
Thanks! Great tips i will try them all. I'm not using Reloaded, but quite a lot of mods.
Modlist["www.susirajaco.fi]
Okay, this is interesting, when i load my save and then enter the dungeon and walk few steps it crashes, last items from logs are: