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The biggiest issue as a magic user is magica there will be a point enamy will get so strong and you will need much stronger magic spells when you get to this point those expert and or master spells you will most likely use or create to use will cost alot of magic making it really hard and when you consider some enamys can have 100% immunity to your magic then your in real trouble.
Melee can be much stronger I learn if you have right gear and right enchant on your weapon.
You can get armor to have like 85 armor rating witch is max so you only take 15% of the melee attack damage and right jewlery or enchant have a 100% immunity to magic and then with health exsorb on your melee weapon of like 25 health per strike along with health potions or restoration magic you can become basicly immortal as a melee character.
Magic users will struggle with there magic pull and need to carrie tons of mana potions.
Keep in mind magic users also have to be careful when they create there spells and keep in mind some enamy can be immune to diffrent elemental damage types and the magic damage type of damage cost more then fire frost and lighting to cast there is weaknesses the 3 elemental damage types but if your spell damage is not a dot it wont take effect to the spell until you cast the spell a 2nd time but if the weakness is only 1 sec or not long enough the affect will never benafit your spells damage.
So it just depends your play style how you play and how you build your character up magic can be super strong tho but it can also be super difficult to understand how it works and mange it properly.
My Fav play style and how i play with a one handed sword no shield and i use light armor so im super fast can just run around enamy and swing my weapon with out ever running out of stamina cause light attacks barely use up any stamina to like none specialy at higher levels and right build.
The best way to play oblivion tho is to make your own custom class and chose the skills types to fit your play style every one has diffrent play styles in what they consider the most fun for this game and no matter what build you build in truth you will beable to do all content in the game just fine unless you really screw up the attribute system witch even then will just make gameplay alot harder but you can still do every thing.
Just magic users can have a much harder time if they dont no how to manage there magic properly and carrie enough mana potions but you can counter this by just having a staff or another weapon.
Alot of people that perfer range oftin swear the bow is the best weapon cause it can do physical and with enchanted arrows also magic damage and tied with sneak bonus damage but i never liked the bow.
but i bet a illusionist bow user could be very deadly using invisable spell and stealth striking there foe they could be basicly immortal sense no enamys can detect invisable enamys in the game. =P
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()(")(") Thanks for taking time and reading my post. <3
And yes, mages are not that strong, at least not in a sense you would think.
The strongest thing going for mages is not their fighting ability, but having a solution to every problem. Spells which let you breathe underwater, get insane damage reduction buffs, heal yourself and allies, lockpick chests, charm traders, corrode armor, paralyze lock the target...
Like, if you want to have all these things on other classes, you will have to max alchemy, lockpick, have maxed speech and mercantile and constantly apply poisons to your weapon.
Like I said, depends how you use a mage. I find them op, even at higher levels. Just make a spell weakness to fire/frost etc 100% for 5 seconds, then hit them with a 3 second duration spell of the corresponding damage.
And I usually go high Elf apprentice, so by end game with enchanted gear I'm at around 600 to 700 Magicka and I just use my spells smart.
Add in welkyland stones and mages are indeed op.