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The Shivering Isles can be done right from the start with a new character. You should get a message about the portal appearing after a couple of in game days.
You can get a better reward from getting the parts for the Orrery if do it at a higher level.
Only do this if you want to do chores, and not play a game for enjoyment. I wouldn't recommend this at all if it's your first time playing dlc. But is fine to do with better understanding of the game and trying to power game
As for the rest, knights of the nine can be done at any level as you can level up your crusader gear to your current level by putting it on the mantle at any time.
Shivering isles can be done whenever too as all monsters and gear have tiers that scale up to about level 30. But I'd recommend not doing it til level 20+ for best experience.
Narrative wise it also makes a tiny bit more sense to do shivering isles after the main quest, but is definitely not necessary at all.
All the rest of the minor dlc are literally just house mods with tiny quests attached to them, can be done whenever.
Except mehrunes razor, that's a massive dungeon mod that's better done mid to high level. And the orrery is just a small quest mod that can easily be done at level 1.
If/When I join the Mages College I enable The Orrey.
If/When I become Arch-Mage of the guild I enable The Wizards Tower.
If/When I become Gray Fox of Thieves Guild I enable The Thieves Den.
If/When I become Master of Fighters Guild I enable The Fighters Stronghold.
If/When I become Listener of Dark Brotherhood I enable Vile Lair.
If/When I have completed the Main Quest and Shivering Isles I enable Mehrunes' Razor.