The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

ALBANSKI Nov 25, 2018 @ 5:34am
Should I use a leveling mod for first playthrough?
I've heard that the leveling is total ass in this game, so should I use a leveling mod like OOO or something like that for first playthrough?
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Showing 1-9 of 9 comments
mstqr Nov 25, 2018 @ 5:36am 
gay
m0k Nov 25, 2018 @ 5:53am 
Play it vanilla, change what you don't like later.
VaderDFXB Nov 25, 2018 @ 12:55pm 
Originally posted by Mr. Sheffield:
Play it vanilla, change what you don't like later.
Always play a game vanilla first. Only add mods if required. Second playthrough go nuts with mods if you want.
LectricBlue Nov 25, 2018 @ 1:02pm 
nexusmods oblivion
Leeux Nov 25, 2018 @ 2:53pm 
I personally hate the default world and character leveling in vanilla Oblivion, but there are lots of people that like it. Is totally subjective... and it could very well be that you also like it.

So, I'd also recommend you to play the base game unmodded first, at least play up until ~L15-20 or so, so you'd have a better idea of how the base game behaves. That level is not high enough for the default leveling to be broken and is enough time for you to experience the base game as it is.

In any case, there are two ways of affecting leveling in Oblivion: 1. character leveling, 2. world leveling.

For 1, there are mods like nGCD[www.nexusmods.com], Realistic Leveling[www.nexusmods.com], Galerion Natural Leveling[www.nexusmods.com], and Balor Leveling[www.nexusmods.com], that are what's called 'natural leveling' in the sense that you increase your attributes organically as you use your skills and don't need to sleep for that to take effect.

But the simplest possibility here is to just use a mod[www.nexusmods.com] that always give you a fixed or max number of attr point investment per level, no matter which skills you used.

There's also Oblivion XP Updated[www.nexusmods.com] which totally replaces the default leveling system with a standard RPG experience based approach. Also there are other options, like Wrye Leveling[www.nexusmods.com] that makes so you can only level up by training and paying gold.

For 2. the mods alters the way the world level around you as you gain levels, and most of them get rid of the 'bandits in Daedric' problem that's present in vanilla. Most of these are complete 'overhauls' though, in the sense that they alter much more than that aspect only.

This old thread[forums.bethsoft.com] is the best reference to this topic that exists, IMO.

The only caveat is that that thread is old and there are also other mods not covered there... like Maskar's Overhaul[www.nexusmods.com] and Brasher's Overhaul[www.nexusmods.com].

EDIT: Added links
Last edited by Leeux; Nov 25, 2018 @ 3:01pm
... People wouldn't instantly mod Fallout: 76 for their first play through.

Degenerates. No culture
VaderDFXB Nov 25, 2018 @ 5:04pm 
Originally posted by I Just Want A Burrito:
... People wouldn't instantly mod Fallout: 76 for their first play through.

Degenerates. No culture
Can't mod F76...so...yeah...
Also F76 is multiplayer only garbage.
tulle040657 Nov 26, 2018 @ 6:02am 
Originally posted by VaderDFXB:
Originally posted by I Just Want A Burrito:
... People wouldn't instantly mod Fallout: 76 for their first play through.

Degenerates. No culture
Can't mod F76...so...yeah...
Also F76 is multiplayer only garbage.

There are already mods for Fallout 76 on Nexus
san pellegrino Nov 27, 2018 @ 4:00am 
I would play it vanilla at first. The levelling is not the best but just turn the difficulty slider down slightly and dont level up as soon as the icon pops up, you should train your stats before you do because enemies will level with you and will destroy you unless you train before you level up.
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Date Posted: Nov 25, 2018 @ 5:34am
Posts: 9