The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

Couple of questions about spell (crafting)
1.

Fire Damage 100 on Target
Frost Damage 75 on Touch

This spell will work like Fire Damage Target spell.
Question is, will Frost Damage effect work(by work, I mean deal damage) as Target as well? Or will it work as Touch?

If the answer is 'Only Fire Damage will work as Target, and Frost Damage will work as Touch', Does this spell basically deal more damage when the opponent is in range of Touch spell?



2.

It seems like there are enemies who sort of resist Frenzy.
Their levels were lower than my Frenzy spell's magnitude, so it would work, but it didn't.

The spell, Illusion bolt itself just blocked. It's like when you cast Open spell on NPC. 'It does nothing...' happened.

I casted it on Grummites and Dogs, but they just 'ignore' Frenzy effect.
Can someone confirm this?




3.

If I cast Fortify Blade on NPC who uses blade, will it do more damage?
If so, which type of NPCs benefit from this spell?



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Showing 1-5 of 5 comments
1.

All the effects are treated separately from memory. So if you’re standing in Touch range, you’ll deal both types of Damage, and if you’re not, you’ll just shoot a Fireball out of your hands that’ll deal Fire Damage.

I don’t think you can cheese the system by having a bunch of Touch effects added to 1 Target effect in the same spell, and have them all do Target Damage.

2.

Frenzy only works on NPC’s , not creatures. Which is kinda sh*itty. So you can use it on Bandits, but not Grummites, Dogs, Animals, Deadra, Undead etc.

3.

I assume that this works. However it might be pretty Magicka inefficient compared to , say, Summoning a Creature instead. Fortify Skill spells are pretty dear to cast (they’re about the same as Chameleon spells).

I also don’t know which NPC followers that this would be useful for, because I’ve never worried about followers. That said, here’s a list. You might find some good ones in here:

http://en.uesp.net/wiki/Oblivion:Followers
ADEC Inc Mar 10, 2018 @ 4:01am 
3. Anyone holding a sword or dagger, unless their blade skill is already very high. Raising the skill above 100 does nothing.
Johnny Casey Mar 10, 2018 @ 12:25pm 
Originally posted by ADEC Inc:
3. Anyone holding a sword or dagger, unless their blade skill is already very high. Raising the skill above 100 does nothing.

Anyone. You mean skeletons as well?
What about the creatures that don't have any weapons? Do they influenced by hand to hand skill?
ADEC Inc Mar 11, 2018 @ 6:54am 
Ok well probably just the npc races as seen here: http://en.uesp.net/wiki/Oblivion:Races

I'm not sure if skeletons actually have skills to increase. Try running "getav blade" on them in the console.
Johnny Casey Mar 11, 2018 @ 7:13am 
Originally posted by ADEC Inc:
Ok well probably just the npc races as seen here: http://en.uesp.net/wiki/Oblivion:Races

I'm not sure if skeletons actually have skills to increase. Try running "getav blade" on them in the console.
They do.
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Date Posted: Mar 9, 2018 @ 2:09pm
Posts: 5