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It’s been a long time since I actually read the perks in this game, but I’m pretty sure that the benefit for being a apprentice/journeyman/expert/master in armour happens regardless of how much armour you’re wearing
You write of a Skyrim type of perk where you must wear the full armour type to get any perk benefit.
I would not mix them because once you reach master the same level light armor provides the same protection as heavy and once you reach master in heavy the weight while equipped become zero. They essentially become exactly the same and are only for aesthetics at that point. Heavy armor has a bit more health than light but that's it I think.
One last thing to consider is the type of character you’re making because if you want to make the most of your levels each armor skill levels a different attribute. Light armor raises Speed while heavy raises Endurance; Endurance is also a very good attribute to level as early as possible because the higher it is the more hp you gain on level up but it isn’t retroactive.
I found the helmet early in the game. its a Mage type with dual enchantments. It's heavy armor.
I also carry a light armor cuirass with a chameleon enchantment for sneaking. That was loot too.
Your armor skill also affects your spell effectiveness.