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So far, the process has been relatively easy, but I'm not sure yet whether there are any additional steps to get everything installed properly.
Never trust a program to do your job.
I wish you good luck in the following years with this mindset.
look at my guide, some short tips of how to build the bash patch :)
https://steamcommunity.com/sharedfiles/filedetails/?id=971312438
If you install everything manually, doesn't make it extremely difficult to uninstall the mod?
At the very least, it does look like it's necessary to at least unpack the archive to view the file structure and look at readme files before installing with Wrye Bash. I've had several mods that didn't install properly and had to repack them. Now I'm wondering if I should go back and reinstall all of my mods...
When you open a mod (in my experience), you should see a folder called "Data". When you open it, there will be a "meshes" and "textures" folder, possibly some other folders, and an esp below it.
Wrye Bash will often get confused if the esp/esm is in another sub-folder. It needs to be DIRECTLY inside the "Data" folder or Wrye won't see it.
Some modders will also put their "meshes" and "textures" folder inside a "Resources" folder or whatever. This will also confuse Wrye. The meshes and textures folders need to be directly inside the Data folder or they won't install correctly and you won't see them in-game.
If there isn't a Data folder and the mod files are just right inside the main folder, I think that will work too.
If any of the mod is packed wrong, just move the stuff around yourself, then drop your edited mod folder into Wrye. This should fix any issues. You shouldn't need to re-install any of your mods unless they packed their meshes and textures folders wrong.
(I could be wrong so if you notice a mod packed this way, I'd recommend teleporting to the mod area and seeing if the custom stuff is displaying.)
Also, you won't need to use OBMM for 99% of mods. A handful won't work without it but you'll know when you encounter them. Wrye Bash seems to work fine on its own.
Hope it helps and wasn't too confusing.
Follow manual instructions copying to a temporary folder. Zip that data folder as your mod to install from file in Vortex.
Also use Oblivion Mod Manager to reset BSA timestamps. Click Utilities and select Archive Invalidation. Click Reset BSA timestamps.
https://www.nexusmods.com/oblivion/mods/2097
never install anything manual, if you do you cant roll back :). Just follow my simple guide of how to use wrye bash and you are set :)
I like the control I have with Mod Organizer where easy to see exactly where everything is going. Almost like installing them manually.
If anyone's interested, I'm doing my blind playthrough for Youtube. It's not going to be everyone's cup of tea (don't expect Gopher), but it's my way of playing. (The armor mods I'm using aren't actually that skimpy btw...)
https://youtu.be/smhh0hEV92k