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Since you've played Skyrim first, I'd suggest Oblivion next, and Morrowind after that if you're feeling desperate for more ES content.
Morrowind's different regions have much more varied designs and feels really alien and hostile, so it is a really great game for atmosphere and exploration. Oblivion is mostly going to be forests and regular old towns, for comparison. If you're really into studying lore, Morrowind is much denser than Oblivion. All the DLC is great, too. Nearly everything Oblivion does, Morrowind does better, but they both have their own charms.
Daggerfall is also really fun, and it's been free on Bethesda's website for years now. It's a huge pro-gen dungeoncrawling game with character development that is way better than Oblivion and Morrowind. If you like fighting through dungeons and finding hidden doors, you'll never get bored of Daggerfall. For comparison, Oblivion has pretty terrible copy-paste dungeons and Morrowind has a number of varied dungeons with some fairly easy magic puzzle dungeons.
What do you mean by this exactly?
From what little I've played of Morrowind (which I didn't enjoy, honestly), I do have to agree with the general landscape of Morowind. It feels so alien, so unique. It was amazing. Compared to Oblivion, its a hell of a place to explore.
Its like Morrowind tried to be some table-top RPG in video game form, and good lord was it awful.
Regardless, TES is more about questing and exploring than fighting mobs and bosses. Nearly any other game has more interesting combat. Morrowind's magic system is a lot more fun than any other Elder Scrolls game, with levitation spells and slowfall potions. There's also a lot more guilds, unique dungeons, hidden high-tier treasure, and (from my feeling) more quests to be found, even in the middle of nowhere. What's not fun?
Character progression is just awful in Oblivion and really bad in Skyrim and Morrowind. Daggerfall allows you to fine-tune characters that actually play differently and actually grow more powerful over time. In Morrowind, you can master nearly everything no matter what race you are so long as you grind at it, but you start out very underpowered. In Skyrim, you're so OP no matter what race or level that no difficulty mod will keep enemies from being one-hit-kill. In Oblivion, if you level up from running and jumping a lot, then all the enemies will level up and increase their combat and sneaking skills. Oblivion is the worst for character progression because all the enemies will be stronger than you in every way if you level up.
I agree, Oblivion has more mods and better quality mods IMO than any other Elder Scrolls game.
The voiced protagonist of Fallout 4 hurt the protagonist, and the voiced NPCs of Oblivion hurt Oblivion. It makes the game take up much more space on the hard drive and takes much more freedom and lore out of gameplay. In Morrowind, each NPC can tell you everything about themselves, all the quests, their land, rumors, whatever. You can ask them about anything, too. Voicing requires actors' work, so that necessarily takes writing, lore, and depth out of the game. You can't have so many branching quests anymore because every direction needs unique voice acting, which gets to be ridiculous.
All the games have their flaws, but they're still really fun.
To fool to play
Oblivion :
- Better combat system than Morrowind (skyrim has best one, but yeah it's 5 years younger). Although later on levels 20+ only certain enemies will spawn, they are leveled and will continue to level up with you. So you will be constantly fighting same enemies over and over, just stronger. Goblin Warlords are especially boring to fight. Do not move difficulty slider to the right, or prepare for pain.
- Better graphics, it's 4 years younger after all.
- Enviroment - best in any of the Elder scroll games.
- Story wise, oblivion is pretty good. Main quest gets boring after while with all the Oblivion gates. Guild quests are really good, especially Dark Brotherhood. DLC's are nice as well. Shivering Isles rule.
- Side quests in Oblivion are really great, there is also quite a few non journal quests and secrets. Just to mention a few, if you kill certain troll "boss" you will get a special bow, pirate ghosts in a cave, crazy dude that will follow you until you take his quests etc...
Morrowind :
- Combat is awful and outdated. I literally rage quit(and I almost never rq) few times back in the days(like in 2012/2013) until I finally decided to play through it. Let's talk about simple character using long blade and heavy armor. I hit my oponent 1/5 times at the early levels. Later on it gets better. Finally level 100 long blades and I am still hitting only 3/5 of my hits, woohoo. So yeah unless you are fan of the old school RPG with rolling a dice combat system, Morrowind will be really frustrating for you. Also do not try dungeons at early levels. Unlike in Oblivion or Skyrim where you can clear them easilly, in Morrowind you will get raped by first bandit(at elast that was my experience).
- Graphics sucks, especially people, use mods. Do not use mods that enhance enviroment, they will kill your FPS(Morrowind will use only 1 core of your CPU, it's an old game), unless you like 30 FPS ofc. Trust me on this, while in Oblivion I can get steady 60 FPS, unless I was in big cities, in Morrowind I was struggling with FPS, when I had mods that enhanced enviroment.
- Enviroment feels like there is only one colour used lmao. I hated these flying things.
- Story is not that great. You can beat main story in few minutes (check it out on youtube), ofc you gotta know what to do. People are boring and you have to walk great distances. There is no true fast travel, but you can use boats and silt striders for travelling further distances, aka city to city etc. Also there is no compass, so good luck finding stuff. If you are really bad at directions like me, you will be struggling to get to the first town.
- Side quests are decent, especially daedric ones and I really enjoyed that you can actually join Imperial Legion.