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So you can controll +5 point with minor skills.
And he says Luck. If we forcus on Luck, we must +1 every level.
That means str and speed is 2nd group to raise
This mod will allow you to focus on game and have actual fun instead of efficient leveling and jumping under the roof/sneaking into walls for hours to get those +5 to attributes and finishing game with same all-maxed-skills-super-boring-class every time.
Just saying.
But you don't need to get +5 everytime you level? And, contrary to popular belief, it isn't even effecient. The only major problems with Oblivion's level system is that you gain experiance too fast both in comparison to Morrowind but also for what you have, as well as the fact that they took away the ability to sleep on the ground so long as you were not trespassing or loitering.
The +5 attribute increases is just nonsensical power gaming to ultimately waste later level ups. You can do what you want, of course, but it's more "effecient" to aim for 3s and 2 more often than not.
Except that almost everyone who plays oblivion ends up caring about effiecient leveling at some point. It's really hard to avoid it when you know that you could be stronger if you jump under the roof for 5 minutes and get another +5 to attributes. And then you could spam 1% 1 second long shield spell to get another +5 and so on...