The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

4GB Patch still viable?
Hello all, I've heard that the patch can cause instability, but it's also helped others. Does 4GB Patch actually help a x64 Windows 10 PC, especially when running a heavy mod load order such as Better Cities and Unique Landscapes? I'd like to know, espeically before I begin modding Oblivion again. Thanks in advance.

Edit: I'd also like some advice in making stability, what changes to make in OSR, maybe Oblivion Reloaded and what not. TiA
Last edited by Miles Imperialis; Jun 24, 2017 @ 3:59pm
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Showing 1-7 of 7 comments
76561198034396398 Jun 25, 2017 @ 12:34am 
the 4 G patch works on W10 and seems to make a difference,OBSE Stutter remover sort of works (still playing with settings) however i have a tree and grass overhaul grass mod installed,i was running out of VRAM which i thought odd until i overclocked my GTX1070,always use Wyre Bash you probably know that,i don't use OR so i can't answer that,my game only crashes on exit after around 2hrs playtime
Last edited by 76561198034396398; Jun 25, 2017 @ 12:36am
ZarahNeander Jun 25, 2017 @ 3:09am 
The 4gb patch flips 1 bit in the file header of the exe telling the OS to use, well, 4gb. It's the same patch that's also used in alot of other games. The 'causes instability' is imo a rumor.

It doesnt hurt, but if it really helps that much, esp. in the context of BC or UL, is another story. The bottleneck here is the texture transfer to the GPU, resp. the stone age code in the exe
KingyWingy Jun 25, 2017 @ 9:19am 
The 4GB patch could cause an increase in insability as the game was not designed with being large address aware in mind, though I have not observed any increased instability from the patch myself but I have not used it through much of the game either. Some games and applications will totally bug out if the LAA flag is set.

As for running out of VRAM on a 1070, that is because on windows 8 and later microsoft capped (supposidly by accident) the VRAM D3D 9 could use to 4 GBs. ENB Boost may be able to get around this but I have not checked on ENB Boost for Oblivion for years.
Last edited by KingyWingy; Jun 25, 2017 @ 9:21am
Miles Imperialis Jun 25, 2017 @ 10:13am 
Thanks for the replies everyone. If anyone else has any tips on stability or information to share. That'd be fantastic. TiA
StreamWhenGuy Jun 25, 2017 @ 1:12pm 
Get it, it's stable and does help. There is no such thing as ENBoost for Oblivion. Use Oblivion Stutter Remover instead.
Miles Imperialis Jun 25, 2017 @ 2:03pm 
Originally posted by KamisamaLolz:
Get it, it's stable and does help. There is no such thing as ENBoost for Oblivion. Use Oblivion Stutter Remover instead.

There is actually, you can download the ini file here: http://www.nexusmods.com/oblivion/mods/45266/?

And you can download the actual boost here:
http://enbdev.com/download_patch_oblivion.htm

You can also use OSR and ENBoost together. I'm not exactly sure on whether they work together completely however.
Last edited by Miles Imperialis; Jun 25, 2017 @ 2:04pm
StreamWhenGuy Jun 25, 2017 @ 7:01pm 
Originally posted by sithfreeman:
Originally posted by KamisamaLolz:
Get it, it's stable and does help. There is no such thing as ENBoost for Oblivion. Use Oblivion Stutter Remover instead.

There is actually, you can download the ini file here: http://www.nexusmods.com/oblivion/mods/45266/?

And you can download the actual boost here:
http://enbdev.com/download_patch_oblivion.htm

You can also use OSR and ENBoost together. I'm not exactly sure on whether they work together completely however.
LUL it exists, my bad :steamfacepalm:
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Date Posted: Jun 24, 2017 @ 3:39pm
Posts: 7