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It doesnt hurt, but if it really helps that much, esp. in the context of BC or UL, is another story. The bottleneck here is the texture transfer to the GPU, resp. the stone age code in the exe
As for running out of VRAM on a 1070, that is because on windows 8 and later microsoft capped (supposidly by accident) the VRAM D3D 9 could use to 4 GBs. ENB Boost may be able to get around this but I have not checked on ENB Boost for Oblivion for years.
There is actually, you can download the ini file here: http://www.nexusmods.com/oblivion/mods/45266/?
And you can download the actual boost here:
http://enbdev.com/download_patch_oblivion.htm
You can also use OSR and ENBoost together. I'm not exactly sure on whether they work together completely however.