The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion Game of the Year Edition (2009)

*SPOILERS* Shivering Isles: Baiting The Trap BUG HELP
I am doing the "Baiting the trap" quest in the shivering isles mania main questline. i am stuck with the three adventurers in Xedilian where i have to activate the switches to either kill them or drive them insane. i did everything except the last guy, The orc, wont advance into the stage and nothing is working to continue the quest. PLEASE HELP. he is just stuck standing at the stairs and nothing is working.

I have tried the SetStage command and even using the TCL command to try and talk to them or something but nothing. PLEASE HELP!!!!!
< >
Showing 1-11 of 11 comments
Omgwtfbbqkitten Jun 7, 2017 @ 11:15pm 
Reload an earlier save to before you used setstage commands if possible.

Use TCL to go into the area with the Orc and then turn it off by typing TCL again. Then try teleporting him around the room.

Target the Orc in console by clicking on him with console open. When you see his name and ID in console, type this command into console as you move around the room:

moveto player

When you teleport an NPC, they usually check their current AI package which often allows them to get back on track, but sometimes they need to be in a certain area for their script to trigger. So move around the room and teleport him to your position until something happens and then TCL back to where you belong.

Before you ever use setstage to advance quests always try teleporting NPCs around. It is safer then using setstage and can often help fix the NPC.
Last edited by Omgwtfbbqkitten; Jun 7, 2017 @ 11:20pm
Originally posted by Omgwtfbbqkitten:
Reload an earlier save to before you used setstage commands if possible.

Use TCL to go into the area with the Orc and then turn it off by typing TCL again. Then try teleporting him around the room.

Target the Orc in console by clicking on him with console open. When you see his name and ID in console, type this command into console as you move around the room:

moveto player

When you teleport an NPC, they usually check their current AI package which often allows them to get back on track, but sometimes they need to be in a certain area for their script to trigger. So move around the room and teleport him to your position until something happens and then TCL back to where you belong.

Before you ever use setstage to advance quests always try teleporting NPCs around. It is safer then using setstage and can often help fix the NPC.

I reloaded a previous save before i used setstage and teleported him all over the area and nothing has happend. he just keeps saying "hello" or "aye" whenever he spawns. he still just stands there not doing anything.
Omgwtfbbqkitten Jun 10, 2017 @ 4:36pm 
Hmm, that usually works.

Is there any way you could upload your save somewhere, so I could see if I can find a solution? It sounds like an interesting problem and am curious, although you are probably using different mods then I am, so I am not sure what will happen.

If not it's cool.
Last edited by Omgwtfbbqkitten; Jun 10, 2017 @ 4:56pm
Originally posted by Omgwtfbbqkitten:
Hmm, that usually works.

Is there any way you could upload your save somewhere, so I could see if I can find a solution? It sounds like an interesting problem and am curious, although you are probably using different mods then I am, so I am not sure what will happen.

If not it's cool.

I just have patches and i think a weapons texture and an eye texture.

this is the save file (Dont worry its not a virus):
https://www.mediafire(Dot)com/?4q0iyct8p1y9mhk

and these are the mods I have:

Elaborate Eyes: http://www.nexusmods.com/oblivion/mods/5097/?
Unofficial Shivering Isles Patch: http://www.nexusmods.com/oblivion/mods/10739/?
Official Oblivion 12416 Patch: http://www.nexusmods.com/oblivion/mods/11364/?
Unofficial Oblivion Patch: http://www.nexusmods.com/oblivion/mods/5296/?
Weapon Improvement Project: http://www.nexusmods.com/oblivion/mods/43852/?
Last edited by AutisticBreastsForAutisticKids; Jun 10, 2017 @ 5:33pm
Omgwtfbbqkitten Jun 10, 2017 @ 7:02pm 
Okay, I am not sure exactly what you did to break that quest so badly, but I found a solution to advance it to completion.

By any chance did you cheat to get into that area?

It is weird but all three of those NPC adventurers suffer from the NO GREETING bug, but I am not sure if that is normal because you normally never interact with those NPC's.

So to advance the quest type this command into console.

setstage se03a 47

After you enter that command you will hear a sound and the buttons can be pushed again.

If you select Ghost Illusion, everything will work by itself and the quest will work fine from there.

If you select Raise the Dead, the quest will still be partially broken. In order to fix it from there, you have to enter that chamber using TCL, then teleport the Orc in the middle of the Zombies and they will kill him allowing the quest to be completed.

If you go with the Zombie option, you can loot his corpse and find a sword that you normally can't get without using TCL. You can also get the sword using the ghost option, but you will have to kill him yourself to get it.
Originally posted by Omgwtfbbqkitten:
Okay, I am not sure exactly what you did to break that quest so badly, but I found a solution to advance it to completion.

By any chance did you cheat to get into that area?

It is weird but all three of those NPC adventurers suffer from the NO GREETING bug, but I am not sure if that is normal because you normally never interact with those NPC's.

So to advance the quest type this command into console.

setstage se03a 47

After you enter that command you will hear a sound and the buttons can be pushed again.

If you select Ghost Illusion, everything will work by itself and the quest will work fine from there.

If you select Raise the Dead, the quest will still be partially broken. In order to fix it from there, you have to enter that chamber using TCL, then teleport the Orc in the middle of the Zombies and they will kill him allowing the quest to be completed.

If you go with the Zombie option, you can loot his corpse and find a sword that you normally can't get without using TCL. You can also get the sword using the ghost option, but you will have to kill him yourself to get it.

i did accidentaly trigger those knights that spawn after you complete the rooms early from using the TCL command to fly through the walls. that might be it, but other than that, everything is normal
Thank you so much! I was able to complete the room with the setstage command you gave and I found that killing the orc after making him a ghost was "Observed by forces unknows" and set my number of murders from 0 to 1 so I went back a save and set the zombies loose on him and got the sword. Now on to finish this quest.
In case anyone encounters this bug on the remaster, I fixed it by waiting two hours.. lol.
Originally posted by Solsatanis:
In case anyone encounters this bug on the remaster, I fixed it by waiting two hours.. lol.
You just saved me while I'm stuck with this issue on the remaster right now lol thank you!
Krythic May 8 @ 5:41am 
Originally posted by AutisticBreastsForAutisticKids:
I am doing the "Baiting the trap" quest in the shivering isles mania main questline. i am stuck with the three adventurers in Xedilian where i have to activate the switches to either kill them or drive them insane. i did everything except the last guy, The orc, wont advance into the stage and nothing is working to continue the quest. PLEASE HELP. he is just stuck standing at the stairs and nothing is working.

I have tried the SetStage command and even using the TCL command to try and talk to them or something but nothing. PLEASE HELP!!!!!

This is a well known bug in the original game. And lucky for you, it was completely patched in the remaster.
Originally posted by Krythic:
Originally posted by AutisticBreastsForAutisticKids:
I am doing the "Baiting the trap" quest in the shivering isles mania main questline. i am stuck with the three adventurers in Xedilian where i have to activate the switches to either kill them or drive them insane. i did everything except the last guy, The orc, wont advance into the stage and nothing is working to continue the quest. PLEASE HELP. he is just stuck standing at the stairs and nothing is working.

I have tried the SetStage command and even using the TCL command to try and talk to them or something but nothing. PLEASE HELP!!!!!

This is a well known bug in the original game. And lucky for you, it was completely patched in the remaster.

Doesnt feel patched
< >
Showing 1-11 of 11 comments
Per page: 1530 50