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Mountain Lions are deadly Creatures.
The quickest way to find enchanted items is to raid Creature Dungeons. The chests in them will often contain enchanted weapons, jewelry, and armor. You'll know it's a creature dungeon if you encounter Imps, Trolls, Ogres and the like (Not Goblins!). Sideways Cave, near the Imperial City is a good place to start.
Alternatively, Bandit and Marauder bosses are always wearing Enchanted items. Bandit Leaders have Light Armor and Blunt weapons, while Marauder Warlords have Heavy Armor and Blades.
However, other than the Boss Chest, the chests located in their dungeons contain exclusively Gold and occasionally repair hammers or gems.
Namira's Ring reflects damage back at your opponents which can increase your survivability and damage output by reflecting damage.
You can also randomly find a Ring of Retribution or a shield with reflect damage as random loot to combine with Namira's ring.
I'm not sure what sort of character that you're currently playing, but if there's anything I can suggest: try and find a way to avoid fighting many things at once on your own. This is hardest to do as a melee tank. You can use a bow to lure enemies into attacking you one at a time, and sometimes you can get NPC's to follow your character for a period of time if you're doing a quest for them.
For a stealth character: if your sneak is high enough, one can remain in sneak mode and land multiple sneak attack arrows on an opponent without arousing suspicion. This allows your character to wipe out groups of enemies without even being detected! This is of course harder to do in small spaces containing lots of enemies, and unfortunately kvatch has a few of those.
The easiest way to fight multiple opponents? Use magic. Magic in oblivion is leagues ahead of melee and archery. You have many options up your sleeve, the most notable being Conjuration (for summoning allies that can kill or distract opponents) and Illusion (for several flavours including invisibility and paralysis). Alchemy too adds plenty of options, though it requires a little play time ingredient gathering to make good use of.
The downside is that mages are usually the squishiest characters to play, and take a little bit of game know how to get into the right spell casting rhythm. It is, however, definitely worth it.
Best of luck on further quests! :)
If you really want to know the trick to kicking ass in the Oblivion levels--and mind you this will work 90% of time and completely shave a lot of effort at the cost of any semblance of realism--just get them to follow you near the lava. They follow you in a straight line...so they will fall in and die almost instantly if you plan it right. On a steep mountain by the lava they are completely screwed because they can only really run downward since I guess the AI is terrible and doesn't realize it is an obvious trap.
I do love using the environment against enemies when I can. I still remember this one time my character got disarmed by a dremora while running up one of those spiral ramps in the Oblivion gates. Punching back desperately, she knocked him off the ramp and fall damage did the rest.
Or the time at low level when one of the dremora wizards summoned a scamp in a narrow hallway and rushed ahead to hit me, just as his scamp threw a fireball, the fireball in the back killed him which dismissed his scamp. I probably couldn't pull that one off again if I planned it.
I've had the same problem when my primary skills were skills I used the most, like alchemy and restoration. Everything else like Destruction were still below apprentice level. Combat skills were still at moron level.
I tried hitting a fort, got some blade training but continued to get my butt kicked fighting non-humans. Tried Kvatch at level 18 and kept getting killed. All I was doing was increasing my primary skill levels and combat was only going to get worse.
Finally, I decided that having to search containers, gather alchemy materials and having to haggle and sell stuff all over again to get back to where I already was, seemed to be better than continuing.
So i restarted. Went the Nord Barbarian route instead of custom. Working out really well: after about 3 days of gameplay, I'm still at about a level 5. However, not only did I kill the lions in Anvil, I also soul-trapped them. Me: 3 kills Pinarius: 1.
Although the more useful magicka skills were secondary and set at novice level, practicing with a few cheap spells eventually brought them up to apprentice level so I could then use spells like soul-trap and feather.
Another problem with hitting the Gate quests above level 18 or so, is that there's a gate quest that involves rescuing some people. They don't level up however, so trying to keep them alive becomes almost impossible.