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IMO the main concern with marksman not being a major or minor skill is that you may level more slowly. but, as coronus says, that may be an advantage if you'd otherwise shoot/throw enough so that you weren't getting at least a +4 to three attributes (or two attributes if you want to increase luck + 2 attributes). ideally, no other attributes will be eligible for much of an increase.
http://www.uesp.net/wiki/Morrowind:Level explains efficient leveling. (IMO it's good to understand this but it's not as critical as it was in Oblivion where your enemies leveled with you. i use it as a guide but i expect to mess up sometimes and don't worry about it.)
narwhals, i'm playing a mage and i only have one skill from willpower (mysticism) as a minor skill and one from intelligence (conjuration) as a major skill. i don't have any other magic skills as minor or major skills. i try to make sure that i have an easily controllable skill for each attribute as a major or minor skill so that i can have better control over my leveling. (i really shouldn't have used conjuration for a major skill bc i have the atronach birthsign and often summon and attack an ancestral ghost in order to refill my majicka. i could instead drink potions as i'd planned to do when i created my character but i'm lazy.) you can add spells via the console if you want (e.g., to give yourself back any spells you lost).
e.g., use player->addspell "summon ancestral ghost" to add that spell.
However, I think I'll leave things as they are - as far as levelling goes, I have sneak, light armour, short blade, alchemy and enchanting as major skills and (judging by my prior experience of Oblivion and Skyrim) they'll be getting plenty of attention anyway.
Loving Morrowind so far, by the way. It's so different, and I can already see why so many people view it as superior to IV and V. And with the Overhaul mods, it's absolutely beautiful to look at too.
The default speed in Morrowind horrified me at first, and it's still frustrating, although in a way it does impose some sense of slow-paced calm on the experience. Cloud, meet silver lining ...
I have lv 43 in sneak now (after getting lucky and sneaking behind a lizzard thing successfully, and then waited there a VERY long time). Shouldn't that be enough to at least be able to continue "grinding" my sneak skill on human NPCs? Yes, I'm supposedly out of their line of sight.
how high is your agility? that (and your luck) also affects the chance of sneaking successfully. if you have a chameleon or invisibility spell, you can cast that to make it harder to spot you. pickpocketing also raises your sneak skill (faster than sneaking but i think that would be hard to grind).
there are some tips here, including sneaking up on squibs or cliff racers to improve your sneak skill. http://www.uesp.net/wiki/Morrowind:Sneak
http://www.uesp.net/wiki/Morrowind_talk:Sneak