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The answer: Morrowind. Oblivion was good, and is prettier, but Morrowind feels bigger and has more variety (in weapons, spells, enemies, locations... just about everything). I've spent literally hundreds of hours playing both, and I can still get immersed in Morrowind in a way that I haven't in any other Elder Scrolls game. To explain what Doomlord meant by 'dice roll': You have to level up your ability with a weapon type to increase your accuracy with it. In early levels, you'll swing and miss alot. If your agility is high, it increases the chance that enemies will miss you as well, so there is a balance to the combat. The damage a weapon does also has a range (ex. Dagger does 2 - 6 damage per strike) rather than having a single damage value like in Oblivion or Skyrim. In both Morrowind and Oblivion, the damage that a weapon can do will increase with your level of skill with that weapon type.
Another big difference in Morrowind is that creatures aren't leveled to your character like they are in Oblivion. The same creatures spawn in the same places, regardless of your level. Every enemy is a challenge until your character gets stronger and you find better items. It's all about who is stronger and better trained in Morrowind. If you run into something you can't handle, you can either come back when you are stronger... or sneak around it.
The good people over at Bethesda used Oblivion to practice for Skyrim.
are there any issues with Morrowind and the overhaul with Win8?