The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Elazul Mar 23, 2013 @ 4:24pm
RP Build: Insane Telvanni Mage
I have been pondering a build that I have not attempted before. I have never played through the Telvanni questline nor do I often use magic. I was thinking I want a RP build so as to immerse myself into this lovely world as well. So my question to the community is how does this look? If you are wondering why the favored attributes are those two its because higher endurance at the start means more overall health and luck takes forever to raise so this is a free 10 levels worth at once at the start. I also kept going back and forth on blunt or marksman but ended up deciding on blunt due to being more inline with the mage class. Though marksman is darned fun too. Levitate + bound bow + summons is FUN.

Insane Telvanni Mage

Race: Dunmer

Favored Attributes: Endurance & Luck

Sign: The Atronach

Major Skills:
*Destruction
*Alteration
*Conjuration
*Illusion
*Blunt

Minor Skills:
*Restoration
*Mysticism
*Enchant
*Light Armor
*Athletics
Last edited by Elazul; Mar 23, 2013 @ 4:32pm
< >
Showing 1-3 of 3 comments
relapse Mar 23, 2013 @ 6:38pm 
This was actually one of my builds long ago all i'll say is this specific build is extremely fun
Last edited by relapse; Mar 23, 2013 @ 6:38pm
Elazul Mar 25, 2013 @ 2:38pm 
Originally posted by Dagoth Ur':
This was actually one of my builds long ago all i'll say is this specific build is extremely fun

Sweet! This build IS turning out to be pretty awesome. Though it is a bit challenging at the get go. It is lots of fun to keep creatively coming up with money for spells and training so I can keep up with the +5 modifiers.
Elazul Mar 30, 2013 @ 1:04am 
Ended up completely uninstalling then reinstalling Morrowind due to technical issues. On the downside I completely lost all my saves including the one I had this character on. Flip side I installed some nice vanity mods to make the game look prettier. I also am blessed with a chance to redo this character a bit.

My biggest peeve here is that I keep wanting to use marksman instead(with boots of blinding speed and a 100% resist magicka spell for 1 second to let me equip and still be able to see completely). So I decided to completely drop Athletics(since it levels up fast anyways while you run all the time) and put Marksman into Major Skills and booting Blunt into Minor Skills. Going to see how this develops!

Also, quick question for anyone that can answer! Does anyone know any good Telvanni focused mods? I heard elsewhere that the mod "Rise of the Telvanni" was good and highly recommended. Is this still the case? Also, I am looking for something to expand the Telvanni Stronghold a bit. I hear there are a few of these mods available. Anyone able to recommend which is the best? Also, any other Telvanni focused mods would be appreciated. Thanks in advance!
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Mar 23, 2013 @ 4:24pm
Posts: 3