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1) D&D was the first tabletop RPG, but that does NOT mean it was the best. It was a pretty crappy game that barely fit the definition of "roleplaying". Later editions make huge improvements, but it's still the Budweiser of of RPGs. But for some odd reason, the CRPG world still thinks D&D is where it's at, and it wasn't until the last decade and a half that companies became brave enough to break the mold.
2) Your statement that opposing playable factions will try to kill you is ♥♥♥♥♥♥♥♥. I've been the head of BOTH mages build and house telvanni. No one but Helseth ever sent an assassin after me. I may not get good prices from a Hlaalu vendor, but I'm not going to be attacked for it.
3) The game is more difficult, but not necessarily difficult in a good way. Challenge is good, but being difficult for the sake of being difficult is silly. The RNG combat mechanics made sense for a turn based top-down game, but it's stilly in a first person realtime 3D game. It made combat difficult, not challenging. It is the most criticized feature of Morrowind, which is why they fixed it in later games.
4) Stop acting like Morrowind is old school. Morrowind is barely twelve years old. Just barely starting to grow some pubes. So don't put on airs like you're an old timer playing an old school game. In the history of gaming you're still just a kindergartner playing with Lincoln Logs. Morrowind's place in history is being the new fangled realtime 3D rendered open world RPG that kicked off a new wave of RPGs.
1) I never said it was the best RPG. It is the absolute perfect way to describe an RPG. Definition of an RPG: "a game in which players take on the roles of imaginary characters who engage in adventures" So saying D&D is crappy and barely fit the definition of role playing is imbesilic. D&D is fun to those who like it but I never said it was the best, or that I ever played it before, which I haven't.
2) This is the list for faction disposition in morrowind, right from the wiki. The mages guild/hlaalu was an example because i didnt count on an asshat like you to come across it.
-8 = Hated-With-A-Passion-That-Consumes-All Enemy
-3 = Hated Enemy
-2 = Enemy
-1 = Hostile
0 = Neutral
+1 = Friendly
+2 = Ally
+3 = Beloved Ally
3) This game is difficult in the best way. Difficult for the sake of difficult? what the ♥♥♥♥? just turn the difficulty bar all the way down if you suck so bad. God you are so ♥♥♥♥♥♥♥ autistic it makes me sick, the % in hit rates makes perfect sense, It simulated missing or fumbling like you can do in real life. There were no ways for NPCs to dodge the attacks physically, even in skyrim most enemies just walk right up to you ready to die 80%. So when your attacking something the % chance made it moreso realistic because it simulated the chance that you could miss the enemy from a dodge or a mistake based on your characters skill. But casual gaming ♥♥♥♥♥♥♥ like yourself get all pissy like little kids when your attack doesn't land. It isnt an action game get over it noob.
4) Oh my lord do your research you ♥♥♥♥♥♥♥ idiot. Its in the vein of old school RPGs you ♥♥♥♥♥♥♥ doorknob. The classic ones. Dragon Slayer II: Xanadu is considered to be the first full fledged Action-RPG you didn't have a hit % it was like mario in the sense that you "bump" into an enemy to attack them. Akalabeth: World of Doom By Richard Garriot came out in 1979, considered to be the earliest known RPG game for a computer, it was trying to bring the Pen and Paper RPG game to the computer. Morrowind was the transition to bring Arena, and Daggerfall, to the 3D rendered game that it is. It was meant to contain its core values. But then asshats like you hated the old school way so bad that they had to change it to make more money. Thus thousands of us hate what elder scrolls has become today.
So ♥♥♥♥ you and have a nice day
Well Brandybuck is here to save the day! HEYOOOOOOOO!
I jest I jest
Greely, that's great that you can play Morrowind and enjoy it without thinking it's too hard, but keep your arrogance to yourself. No one here is impressed. Seriously. I'm going to speak for a lot of people that read this forum:
I've been playing Morrowind consistently since it was first released. I love it. I've never thought it was perfect, I've also never thought it was too hard or too "old-school" (people think games that appeared on the original Xbox are old school already?), I've never had problems with quests.
I've also never showed up on a message board being insulting and condescending for no apparent reason because I think I'm "hardcore" for being able to play an "old-school" game. I'll say it again: no one here is impressed with you.
Now if you want to have a conversation, let's have a conversation. If you want to rant and swear and act better than everyone, shut up and get the ♥♥♥♥ out of here.
Am I obnoxious? Probabably. But when I see a thread started in one game forum JUST TO RANT about a different game, that's a particular level of obnoxiousness right there. It is entirely possible to praise Morrowind without belittling any other game. But that's too high of a concept for some people. If you want to take a dump all over Skyrim, why not head over to its forum?
Because the guy knows he'd get the crap smacked outta him if he did that.
Agreed. I know I've played through several times and made it to the top of Fighter/Thieves/Mage/Imperial/Temple/Tong guilds, Vampire quests and House Telvanni. The ONLY thing I see that prevents you from completing every faction quest line is that you can only join one great house, and there's a mod for that.
Just like that classic PS1 RPG "Spyro The Dragon".
I actually read over this thread again just to figure out what is the point. I can't tell if the point is that Greeley hates Skyrim or Greeley hates Morrowind players. Forgive me, I'm an autistic asshat.
If we're having a conversation about hardcore vs casual in TES, I don't think Morrowind and Skyrim are too different. Daggerfall seems hardcore, but not Morrowind. So you can kill anyone in Morrowind, and people may react to your actions more; I don't think that makes Morrowind hardcore, it just has some more realistic elements. So you have to pay attention to what people say. I don't think that's hardcore.
I don't think combat in Morrowind is even difficult. I think it can be frustrating at the beginning, but that's it. Once you level up your skills and attributes, you'll gradually notice that you're becoming god-like. As someone who has legitimatly leveled EVERYTHING to 100 (except Luck) I can tell you that Morrowind is NOT difficult at all. It's very easy.
It's not difficult if you know how to play the game, but the hundreds of complaints from newcomers that they are being killed by mudcrabs should show that there is a difficult learning curve.