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If the monsters are already starting to get the better of you all I can say is work on your alchemy skill so that you will always have plenty of potions and get your magic skills up to keep yourself alive until better gear becomes available.
But the best way to find good equipment is explore, explore, explore (and STEAL! lol).
And I agree, you shouldn't be able to get Dark Brotherhood armor at the very beginning of the game. But how can you resist using it?!
Thanks for the reply. I am 4-5hrs smh into the game and i kind of agree with you on that it gets kind of easier as you level up the skills. I just aquired goldbrand, i did the "boots of blinding speed clitch hack cheat" whatever, so i dont have to run like i got a backback full of bricks all the time, and i am really enjoying the game, i'm just gonna have to focus a bit more on healings aswell, potions and restoration because the closer i get to the red mountain, the harder the enemies become and i sometimes are really close to dying so but at least i know now what i must do.
Thanks everyone for their replies, you gave me motivation to pick this game up and give it one last chanse, and i am really enjoying the game as i get to see it bloom like a summer flower before my eyes. You guys rule!
As far as weapons, you could try Conjurer bound weapon spells until you find a nice weapon. I've used Conjure dagger at the beginnig and once I joined the Imperial cult I learned Conjure mace to up skills for the Imperial ranks.
This was basicly everything i wanted from this discussion, and i thank you alot for your answer.
I am a quite busy man in real life atm, but i will be sure to take this information into account and surely i will delve into the depths of morrowind when i get the chanse, because this seem like an truly awesome game with a well written story, and it deserves that kind of attention. I am as said before, playing a sort of light battle mage dark elf and i am really interesting in learning about alchemy aswell, to make health potions mostly so i wont go into battles unprepared. This info was really useful, thanks alot mate.
You can buy your 1st charm spell at the Balmora mages guild but the one for sale is for 30 seconds and you'll have a 0% chance of casting it sucessfully. It's also very expensive. After buying it you need to use spell making (you can use the High Elf in the same room) to make a 1 second charm spell. The idea is 1 second charm is easier and less costly to cast, and when you talk to someone the dialogue window 'pauses' time, so it works for an entire conversation including trading goods.
Have fun.
I must bother you a bit further. How and where do i begin the "lay healer paths"? Because i am yet to find a mortal to make potions and all ingredients i have found all have ???? effekts and eating them doesnt change anything unfortunally, this is just such a great game but it's a real pain to really get into the game and there is not alot of action going on atm unfortunally, just the usual fetch or interogate quests so far, at least in mages guild. I will try to start off with the fighters guild aswell because they should have some low level quests to begin with at least i hope so. It's just like, whenever i start to follow the "wrong" questline, it ends up being beyond my level of capacity, and i just get pwned by everything, so i end up doing the kids chores instead because i am too afraid. And instructions weren't clear as to what factions there is, or what questlines it is. Its just a huge mess and its hard for a noob like me to make any sence of it, what so ever. unfortunally. thank you for taking your time and baring with me, i know all my questions must be a real bother to answer xD
"all ingredients i have found all have ???? effekts"
That is because when you made your character your class didn't have Alchemy as either a Major or Minor skill. This puts the skill in the "Miscellaneous" category which is mostly untrained. Personally I've made my own class to include Alchemy, Conjurer, Destruction, Enchanting in the Major/Minor skills. To make your own class tell the guy in the beginning that you want to "fill out the forms yourself" when he asks about your class.
In your case Alchemy is too low so you see ????'s. Ajira in the Balmora Mages guild can help train Alchemy to a respectable level to show some effects instead of the ????'s.
"How and where do i begin the "lay healer paths"?"
Lay healer quest from the Imperial Cult is in Ebonheart. Check this link:
http://www.uesp.net/wiki/Morrowind:Imperial_Cult#Imperial_Cult_Quests
Start with "Gathering Marshmerrow".
One way to get to Ebonheart is to go to the Balmora Mage Guild, and ask the Guild guide to teleport you to Vivec. Once there, use a Divine Intervention scroll (or a spell or an enchanted amulet with the spell) which teleports you to Ebonheart. That places you directly in front of the door of the Imperial Cult.
If you joined the Mage guild then you can get a few D.I. scrolls for free from the Balmora Mages guild chest; you can also buy them from the Elf enchanter on the top-most floor of the Balmora Mage Guild.
This link to all different quests in the game may be helpful:
http://www.uesp.net/wiki/Morrowind:Quests
As far as alchemy, there is an alchemist in Balmora who sells several different alchemy apparatus and ingredients. Nalcarya of White Haven is on the north side of Balmora, just west of the temple. A lot of her ingredients immediatly restock too (which means that if you buy all five of her Alit Hides, for example, then exit and return to the bartering window, she'll have five Alit Hides again). Stock up on ingredients and just start mixing what you can. Most attempts will fail, but you'll get a few potions. Sell them, buy more ingredients and keep mixing. Your alchemy skill will gradually go up. I usually play as a hardcore alchemist, but I never use the potions I mix; I always sell them. If you do it right, you can eventually end up making at least tens of thousands of gold selling potions you mixed with 1000-2000 gold worth of ingredients.
There's a lot more factions in Morrowind than in the newer games, so that can get confusing. I would say you should start out with the basic Fighter/Mage/Thieves guilds quests in Balmora. Once you've exhausted the quests in Balmora, they'll tell you what town to go to next for more quests (usually Ald'ruhn, just a quick Silt Stider ride away).
If you're having trouble keeping your quests in order, remember that you can view your quests by opening your journal, selecting "options" from the bottom of the journal, and then selecting "quests". You'll get a list of active quests, and it will tell you which ones are mage guild, which ones are fighters guild, and so on. It's not as intuitive as the systems in Oblivion or Skyrim, but it helps.
And don't feel like you have to see and do everything. I've probably put at least 600 hours into Morrowind since 2002 and I know there's still I lot I haven't seen.