The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

I want to Start Morrowind but I already know the exploits
I tried Morrowind once. Had a great fun time breaking the game by ascending to godhood in the corner of an alchemy shop by stacking potion effects to make economy-breaking potions. Then I stopped. Ever since I can't really find the motivation to start the game again.

I want to experience the game as intended.

Are there any existing patches or mods that fix these problems? Particularly the Alchemy exploit?
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Showing 1-15 of 49 comments
Icedfate Feb 21 @ 9:04pm 
or, just don't do that?
Icedfate Feb 21 @ 9:43pm 
TBH, every time i play Skyrim, i say i'm not gonna abuse alchemy potions to make godly smithing potions and then i do it anyway. .
Doppy Feb 21 @ 9:58pm 
Originally posted by Icedfate:
or, just don't do that?

I did find a way to limit myself. I'll only limit myself to one intelligence potion per potion crafting session and I'll only do it once a day

but the preventative measure would be nice
Icedfate Feb 21 @ 10:27pm 
i mean, you kinda have to be deliberate and intentional in order to exploit the mechanic.
I get it that since it's there, you see it as a tool you can use and not using a tool is like doing a "challenge run", like playing Megaman with only the pellet gun, but then, in in Megaman, the robot weapons are the main feature and not a random side exploit.

I myself find it incredibly hard not to want to maximize the attributes on every level up and i go out of my ways to ensure i get the x5 every time.. even though the soft level cap is like. .89 in this and even if i only put x3 on every level, i could still have max stats by level 61 , which is the minimum to have 100 luck, but i still can't resist playing that way.

i guess it's kinda how everyone always starts skyrim as a mage and then ends up being a stealth archer (except me, i never played stealth archer, i always do dual wielding long blades. . .but last time i said i would be a mage and started as mage and then went back to dual wielding long blades).

If you feel that not using the exploit is putting you at a disadvantage, then what are you doing that's making the game so difficult that you have to fall back on that?
I often will ignore game mechanics i don't like, even if it puts me at a disadvantage, because i don't like the mechanics.
An example is grenades. Any game that offers grenades, i won't use them. Grenades are annoying, tricky to aim, have delayed effects and often appear in small quantites and/or have inventory weight, requiring micromanagement i don't want to do, so i don't use them, even if it would be helpful to clear that large room of enemies, i'll still prefer all guns blazing over using a grenade. .
Last edited by Icedfate; Feb 21 @ 10:36pm
bunies Feb 22 @ 3:39am 
RP a barbarian who don't know smarty things like alchemy
Who needs to do alchemy when you can swing a big hammer
Icedfate Feb 22 @ 10:55am 
i mean, OP kinda has a point. .like every playthrough , when i get to caldera i go up the stairs behind the alchemist and there's a full set of masters alchemy gear there just for the taking, all i have to do is hit the sneak button, take it all and make sure i don't try to sell it back to him. . and every time , i look at it, scratching my head like, did they really expect us not to do that? or were we expected to do that? the game gives us the ability to do it. it's not even a bug, it's a feature. . .i mean, i could RP a morally just, paladin type, but there's literally zero consequences for doing the thing in that spoiler.
Last edited by Icedfate; Feb 22 @ 10:59am
KG Feb 22 @ 2:35pm 
Originally posted by Doppy:
Originally posted by Icedfate:
or, just don't do that?

I did find a way to limit myself. I'll only limit myself to one intelligence potion per potion crafting session and I'll only do it once a day

but the preventative measure would be nice

Look around on nexusmods, there are mods for almost everything. The kind of mechanical change you're talking about will probably require using either Morrowind Script Extender (MWSE) or OpenMW though.
lonetrav Feb 23 @ 12:46am 
Self-discipline? Or would that be too demanding?
Originally posted by lonetrav:
Self-discipline? Or would that be too demanding?
Might be hard for them since they hold onto alchemy like its a life-line.
Nebgama (Banned) Feb 23 @ 9:13am 
its not that hard just play the game without potion

No potion
https://youtu.be/CDnLbApRarA
Pizza Feb 23 @ 5:00pm 
Make your own rules. No potion stacking. Morrowind is meant to be played how you want.
Icedfate Feb 23 @ 6:30pm 
TBH, i don't understand how i'm in the minority for how i play, lol.
like, according to reddit at oeat, it seems that "most" players "complete the main questline at level 15-20, meanwhile, i'm usually that level before i even START the main questline i mean, technically, i'm usually meeting up with caius cosades around level 9, but then i'm not even looking for that puzzle box until i did all the guild quests and side quests in balmora and then i take a quick notsoquick trip to vivec to fill in gaps on my spells list, like to get mark and fortify spells and while i'm there, i do some dungeon delving into the tombs in the canalworks and by that time, i'm level 20-21 and then i have so many alchemy ingredients from looting the containers, i go on an alchemy spree and i have to try really hard not to powerlevel, like i risk doubke leveling just from making the potions and then i have to "get rid" of the potions, running around from merchant to merchant selling them and leveling up mercantile. .and then i get even more levels.

am I not supposed to play that way? like, "most" people just do the main questline and ignore the side content and then call the game "beat"?
Last edited by Icedfate; Feb 23 @ 6:31pm
lonetrav Feb 25 @ 1:16am 
Originally posted by Pizza:
Make your own rules. No potion stacking. Morrowind is meant to be played how you want.
This seems to be the problem - the OP doesn't want to play differently.
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