The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

PETITION TO MAKE THE GAME WORK (and achievements as wel)
I realize this is like the last game Bethesda is going to pay any mind to, but I am here to implore the company to please add steam achievements to the game.

Now that I am posting this, however, it appears that Morrowind is having major stability issues. The Bethesda team could do well by their branding to make sure these games are running sound. Adding achievements would be excellent as well. but you can't make an omelet without having your chicken birth an egg, amirite?
< >
Showing 1-15 of 27 comments
I think that adding steam achievements is sounds a good idea and I would also love to see Steam Trading Cards for Morrowind and also maybe Steam Workshop aswell? And this could also be added to The Elder Scrolls II Daggerfall and The Elder Scrolls Arena.
Last edited by Morgan Fun Gamer; Feb 5 @ 2:14pm
Nebgama Feb 5 @ 7:21pm 
Done to death topic, the game is fine without achievements.
Petition to leave Morrowind alone.

- You can make Morrowind more stable by using MCP + bugfix mods or OpenMW.
- You can add your own achievements to the game through MWSE if that's so important for you.
- Workshop for Morrowind (or any game that requires fine tuning) is never a good idea.
- Daggerfall and Arena don't run natively and don't support mods. Free games don't drop cards.
Last edited by EgoMaster; Feb 5 @ 8:36pm
Nebgama Feb 5 @ 10:02pm 
They need to leave this game alone its in countless threads here already, we already have community efforts that are handling the game. Corp like Bethesda are not capable of touching the game without butchering it we don't need a remake or achievements or messing with the game at all just leave it alone.

Why? Because they mess up the core base of the game, we already know from many past examples over many games that remaster are not always good in fact often times they come out worse and the main reason a company even considered a remake is so they can milk some cows.
Gods forbid they touch Morrowind.
Originally posted by branflakes4547:
... it appears that Morrowind is having major stability issues. ...
Please be more specific. "It appears" (to me) that these "major stability issues" are plugged out of thin air and non-existent.
theo (Banned) Feb 6 @ 7:59am 
What stability issues
Originally posted by EgoMaster:
- Workshop for Morrowind (or any game that requires fine tuning) is never a good idea.
- Daggerfall and Arena don't run natively and don't support mods. Free games don't drop cards.
Yes but trading cards can stil be added to games that are free and can drop if you actitvate booster packs trading cards will also not drop if you recieved the game in a free promotion like 100 percent off limited time free to keep event and I thought of a another game that could get Steam trading cards and achievements and Steam Workshop is Redguard and Battlespire and there are mods being made for daggerfall but I think they might only be on a fan remake of daggerfall.
Here I was thinking there could be nothing more incongruous with Morrowind than achievements, but trading cards wins.
theo (Banned) Feb 6 @ 9:39am 
Trading cards could be funny at least. I'd like a Crassius Curio card.
Originally posted by Morgan Fun Gamer:
Steam Workshop is Redguard and Battlespire and there are mods being made for daggerfall but I think they might only be on a fan remake of daggerfall.
Daggerfall, Battlespire and Redguard don't support mods. Daggerfall and Battlespire are not native Windows applications and run on emulation. Redguard runs with compatibility patches and GPU emulation.

Daggerfall has an engine replacement called Daggerfall Unity. That's the only thing that supports mods and it's not on Steam. Even if it was, it has its own mod manager built in, so Workshop support would be useless. As for Morrowind, there are much better alternatives than Steam Workshop. If you are going to play vanilla Morrowind with mods, try Mod Organizer. If you want an engine replacement like Daggerfall Unity, OpenMW has Mod Organizer's function built-in.
Originally posted by EgoMaster:
Originally posted by Morgan Fun Gamer:
Steam Workshop is Redguard and Battlespire and there are mods being made for daggerfall but I think they might only be on a fan remake of daggerfall.
Daggerfall, Battlespire and Redguard don't support mods. Daggerfall and Battlespire are not native Windows applications and run on emulation. Redguard runs with compatibility patches and GPU emulation.

Daggerfall has an engine replacement called Daggerfall Unity. That's the only thing that supports mods and it's not on Steam. Even if it was, it has its own mod manager built in, so Workshop support would be useless. As for Morrowind, there are much better alternatives than Steam Workshop. If you are going to play vanilla Morrowind with mods, try Mod Organizer. If you want an engine replacement like Daggerfall Unity, OpenMW has Mod Organizer's function built-in.
Thanks for telling me this and Daggerfall Unity yes that is the fan remake I was talking about I think all the mods for daggerfall are for daggerfall unity only I think.
Originally posted by branflakes4547:
I realize this is like the last game Bethesda is going to pay any mind to, but I am here to implore the company to please add steam achievements to the game.

Now that I am posting this, however, it appears that Morrowind is having major stability issues. The Bethesda team could do well by their branding to make sure these games are running sound. Adding achievements would be excellent as well. but you can't make an omelet without having your chicken birth an egg, amirite?

Been playing this game on steam for years as well as steam deck it works fine for me.
Skill issue ?
Last edited by MISO4EVER; Feb 6 @ 6:20pm
Originally posted by EgoMaster:
Daggerfall, Battlespire and Redguard don't support mods. ...
Wrong. Daggerfall does (Arena, too, by the way).
https://en.uesp.net/wiki/Daggerfall:Daggerfall#Mods_and_Modding
https://www.nexusmods.com/daggerfall/mods
Last edited by lonetrav; Feb 7 @ 3:36am
There is only one page of mods in the Nexus. The UESP wiki page you linked is even dryer. With the exception of the first two and Daggerfall Unity, all the links belong to previously abandoned source port projects like DaggerXL. Because having mods and supporting modding are two different things.
Last edited by EgoMaster; Feb 7 @ 5:53am
< >
Showing 1-15 of 27 comments
Per page: 1530 50