The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Some modding help with project cyrodil and skyrm
Im trying to get the extended map to work but it just shows nothing, any help would be appreciated as the mod pages have little to no info at all about how either of them work together and forums are nonexistent now.
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Ghost Feb 3 @ 4:06pm 
Are you using MCP & MGE XE or just OpenMW?
Last edited by Ghost; Feb 3 @ 4:06pm
Originally posted by Ghost:
Are you using MCP & MGE XE or just OpenMW?
Im using mcp and mge xe, no openmw since i didnt set it up at the start of my save. Ive since gotten the map to work. my only issue now is with mge xe i think since now (im in solstheim as of testing) the render distance shows as fog but all of the terrain pops in as chunks, changing render distance doesnt do anything. I was mainly wondering too if im supposed to load the project tamriel mods into mge xe to generate terrain with the rest of the game or not. appreciate the help
Ghost Feb 3 @ 5:15pm 
You should be yes. When you generate distant land in MGE XE, there's a 'use current load order' button. Make sure you press that.

You might have to experiment with the fog distance a bit.
Funny, I was wondering the exact same thing. Guess we all forgot to regenerate our land lol
Originally posted by Ghost:
You should be yes. When you generate distant land in MGE XE, there's a 'use current load order' button. Make sure you press that.

You might have to experiment with the fog distance a bit.
That worked, i was skeptical about using the automated options because i didnt wanna make a change i didnt expect but thanks a ton
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