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Oh and it doesn't hold your hand. The game is much tougher in general.
Just depends. I like every TES game. I just prefer dice-rolled RPG combat. Call me old fashioned, I guess.
Skyrim's combat was the worst.
Skyrim's combat is the worst because it was the same as oblivion, they did not even improve on it.
Both have their ups and downs and both suit each game.
Attributes in morrowind allow you to create a much bigger variety characters.
Putting points into fatigue in skyrim means that you wasted wasted the points you could have put into health.
quote
"This is why i feel that Bethesda has improved the combat since Morrowind, because we the gamers are taking a more active role in it. Combat is more visceral, more strategic, more fun. And i think that is probably the most important factor here.
/quote
Nope.avi
Only strategy you need is to spam power attacks until enemies are dead. Eat hp potion when nessary. When I played skyrim I was so bored of combat (all forms) that I would just type killall into console.
P.S, how dare you compare two completely different games as if they were made within months of each other >.< You're comparing YEARS of development here, man! The kinda kids who played Morrowind in Middle/High School are of drinking age in the US, and I'd say more than a handful of them are settled down enough to have a spouse of some sort. This ain't CoD here man this is history, you just can't pair these two together like that.
;) I'm comparing them because till this day, people still compare these two. "The reason i am posting this information is that i find it very curious that many people here believe that combat in TES games has gotten worse"
Morrowind combat wins by far. Oblivion was just a spamfest, no reason to ever stop swinging. At least that was changed a bit in Skyrim.
Skyrim's combat is the worst because it was the same as oblivion, they did not even improve on it.
Morrowind is much better because fatigue is an important stat."
It seems like it boils down to General Preference here, (which is totally acceptable). People who think Morrowind combat is better is because they prefer true RPG dice-roll mechanisms.
Unfortunately, i haven't heard any other specific reason, other than "Morrowind is much better because fatigue is an important stat." Although I agree with this, its very comparable to stamina. Stamina is an important stat in Skyrim.
I want to remind everyone that I am strictly talking about the combat of the game, not which game gave you more goosebumps ;)
Stamina is borderline useless in skyrim.
Stamina gives you more carry weight and more time to sprint.
You dont need more carry weight because only sthing you need is your armor, weapon and health potions. Everything else either weightless or worthless (sometimes both). If you really can't live without more carry weight get the perk from pickpocket which gives 100 more carry weight.
Want longer sprint? Use fast travel.
I wouldn't say stamina is useless. Without stamina, you cannot execute a power attack or a successful shield bash. Also, without stamina, you cannot sprint away from danger...
I understand where you are coming from. But i want to focus on purely the combat. Unless you mean that Morrowind's combat helps you naturally roleplay, while Skyrim's does not. Which would be a fair statement.
All races get 100 stamina.
Guess how much stamina you need to make the most stamina intensive power attack?
1.
Why would you need to run away from danger? Just use health potion instead.
Morrowinds combat is better because of these reasons:
You need to plan ahead: Make sure you have enough stamina to try to make successful attacks land, and hope they are more powerful as well. The more you hold down the attack button until you are fully "at the ready".
What or whom are you attacking or are about to attack?: Whatever it is that you're facing, you need to ensure that you are qualified for an attack before-hand. Firing a frost spell at a Nord? Completely useless. Think! Use that noggin! What are they generally weak to? What race specific abilities do they have? Use everything at your disposal to exploit that character or creature's weakness.
What do I have to use? Can I kill him/her/it?: Well that's the next big question, isn't it? What DO you have so that you can face this being? Look through your inventory, especially at low levels, to discern what you have and what can be used against the qualifying weaknesses for what you are attacking. Okay, so you have a dwemer short sword? Aren't you lucky that it's enchanted? Oh look, that Imperial was a vampire! Good thing or else I was doomed!
Now: I need to ensure that I look and see what type of attack my weapon is using that is the most powerful, and try to use that as an advantage when navigating around the current area fighting this guy. I can't get hit, because you can contract vampirism! Do you want that? Do you want to avoid that? Stay focused. Stay clean. Try to keep your fatigue up. Make sure you have enough potions, or have enough time to cast a spell!
The enemy is too powerful: I'm almost dead! I need to do something! You have very low quality health potions left, next to no mana, and a scroll that can teleport you to the closest temple. Lucky you brought that along! Well, now YOU need to decide: Will these health potions hold me out in time? Do I have just enough mana to cast a spell? *Looks at stats and compares* What spell would be best? Will I get hit and die? Will I have enugh fatigue for success? Or should I just use the scroll? Is the fight lost?
It's up to you, and you will notice that you will come across these questions in your mind countless times in Morrowind. I have never asked myself these questions in the future titles.
It's these things that makes Morrowinds combat better. It makes you use your head, instead of being a zombie-brained dude just spamming the attack button over and over and win 95% of the time.