The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

spaneika May 8, 2014 @ 9:10am
Joining all 3 houses
There is a mod to join all three houses. I am a completion-ist so I always become the head of all the guilds, and I plan to do that for Morrowind as well.

Not being able to join the other houses, while it makes sense, does bother me as I would like to discover as much as possible with one character/one play-through.

So my question is, for those who have joined all 3 houses, was it worth it? Are the quest-lines interesting? Or am I better off just sticking to one house? Did you run into any bugs?
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Showing 1-15 of 22 comments
Fireeye May 8, 2014 @ 10:29am 
I fear the questlines may be boring, especially because the "rookie" quests of each house are supposed to be for..well, rookies. So, if your Telvanni Archmagister with a permanent Dremora Companion and a single destruction spell that could nuke the entirety of Vvardenfell gets out to defend some guars from mudcrabs, you might feel slightly bothered.

Also, there are multiple quests that require you to kill members of the other Great Houses (most notably the respective stronghold quests), so unless your mod fixes this, you will be thrown out of two of the three Houses (except Telvanni, who couldn't give less of a damn about whom you kill). Hlaalu and especially Redoran will be less happy about this.

On a personal note, doing it all in one character also kills the game's replayability - it is one thing to play a level 50 god who sneaks around but could just punch people in the face if he/she wanted to, and quite another to be an actual sneakthief who has to rely on stealth.
Last edited by Fireeye; May 8, 2014 @ 10:32am
spaneika May 8, 2014 @ 10:32am 
hmm i see your point..

i have joined Redoran, so i know exactly what quest you're talking about!
Coffee? May 8, 2014 @ 1:43pm 
Redoran sucks, join Hllalu for cold hard cash. Telvanni for rare items!
lPaladinl May 8, 2014 @ 1:52pm 
Only those with Honor can appreciate House Redoran.
Coffee? May 8, 2014 @ 2:05pm 
aka not me
spaneika May 8, 2014 @ 3:48pm 
Originally posted by Fireeye:
I fear the questlines may be boring, especially because the "rookie" quests of each house are supposed to be for..well, rookies. So, if your Telvanni Archmagister with a permanent Dremora Companion and a single destruction spell that could nuke the entirety of Vvardenfell gets out to defend some guars from mudcrabs, you might feel slightly bothered.

Also, there are multiple quests that require you to kill members of the other Great Houses (most notably the respective stronghold quests), so unless your mod fixes this, you will be thrown out of two of the three Houses (except Telvanni, who couldn't give less of a damn about whom you kill). Hlaalu and especially Redoran will be less happy about this.

On a personal note, doing it all in one character also kills the game's replayability - it is one thing to play a level 50 god who sneaks around but could just punch people in the face if he/she wanted to, and quite another to be an actual sneakthief who has to rely on stealth.

good points. i especially admire folks who replay TES games in different styles. But me personally, i couldn't do it. Churning through the same intro quests again and again would be a turnoff.

Dutchgamer1982 May 9, 2014 @ 1:05am 
Originally posted by lPaladinl:
Only those with Honor can appreciate House Redoran.

ageed.

Hlaalu are tratorous backstabbing trolls with no loyalty whatsoever, they make me think of bankers, bad carsellers, ferengi, and sortalike kind and should be slain.

Telvanni I actually like, while their law actually encourages taking advantage of weaker oponents, they have the chivaldry to only attack those stronger than you, if at all.
Usually they just want to be left alone and live in their ivory towers.
And while they ignored the call for help of their people many times, when the state is dire, they DO come out (telvani did close some oblivion gates, in morrowind, not many can do that)
Still that law of "survival of the strongest" and ethos of "becoming stronger, only to become stronger" lacks a certain idealistic tone.. where is the strife to do something good for the people WITH that power, as dictator or otherwise?

Redoran now, are brave warriors (something to respect) but not of the savage kind, they are good soldiers, loyal to their own kind, but know when to follow orders, and cease fighting.
Never above stepping in the mud and helping their people, actually they are the ONLY clan that has the interest of the nation and the people before themselves.
So yeah I like redoran the best too.

House indoril, (mod, but realistic), are basicly nationalistic elitists.
They hold the best lands, the most wealth, and were the generals and strongest warrios of the nation before the occupation. To top that off, ONLY house indoril members may serve as the militairy arm for the temple, every ordinator and every buyonant ordinator, is a member of house indoril.
They were the last to rejectfully agree with the surrender to the empire, and only because basicly one of their 3 gods ordered them 2. this are a people with a much less practical, but morally better fighting standard, these fight till the last man rather than surrender.
This late aproach to sign up the peace treaty, has bereft them of some of their power, and their blind obedience of the temple service (that later will prove to be false) will sadly be used by the other houses to bereft them of even more.
Not that serving the temple was considered bad, after all the wool was pulled over a whole nation, and indoril are loyal nationalist, but they already are somewhat elitist, and apeal less to the underclasses, and slower to adapt to a new situations, propaganda, when needed is not really their thing, they don't see the urgency of stepping down in the mud now and than, but go all in on the bigger wars.
They aint evil either, yes they believe in servs and slaves, and under them there will be less income equality, but they generally see the land as their property and hence take in their own patriachal way care for them, as the temple commands.
=> I quite enjoy joining them... also because of the irony, head of the temple, nerravarine:P

House Dres (also mod) :
LIttle is know of this house, other than that these are relatively wealthy farmers, and not seen in the game.
They hold no significant military power, forced to fight guerilla tactics, but they produce the mayority of the food in the nation.
They have mutch land near the argonian border (and hence those nasty lizzards tend to invade them the first), and hence supply the slaves for the rest of the nation.
Like their closest friends, the indorils, they were strongly oposed to the submission to the empire, and with the indorils losing influence after that fact, so did dres.
And they still hate the empire, and the treat to their slave industry it opose untill today. many terrorist attacks on the empire can be tracked back to dres, usuing their guerilla tactics.
=> not really my cup of tea, I like morrowind, but I don't like stavery, and I like the more open kind of attack, rather than cloack and dagger of dres, but in the eyes of morrowind, still a decent house.
Last edited by Dutchgamer1982; May 9, 2014 @ 1:47am
AsianGirlLover May 11, 2014 @ 12:10am 
Originally posted by Jorgen Von Smoothie!:
aka not me
Can't help but read everything you type in Stan's voice. That was just a perfect response xD
Coffee? May 11, 2014 @ 6:01am 
A U hahahah episode reference
Fire Warrior May 11, 2014 @ 8:16am 
so in morrowind you can't join all the houses/factions and or guilds?
Coffee? May 11, 2014 @ 8:19am 
duh...
Fireeye May 11, 2014 @ 8:19am 
Originally posted by fire warrior:
so in morrowind you can't join all the houses/factions and or guilds?

There are some factions that are NPC-only (House Dres, House Indoril, House Dagoth, Dark Brotherhood, Camona Tong, . . .)
You can only join one Great House (either Hlaalu, Redoran, or Telvanni), but may join several other sub-groups (Mages/Fighters' Guild, Morag Tong, Dunmer Temple, Imperial Cult, Thieves' Guild). However, some missions for those factions require you to piss off other factions, so you can't work for all of them at once, or at least not become their head.
Coffee? May 11, 2014 @ 8:26am 
or you could just get the necromancers amulet, and then kill everything in vardenfell
Fireeye May 11, 2014 @ 8:29am 
Fun Fact: House Dagoth actually was planned to be joinable by the Nerevarine, but they cut it out due to time constraints.

♥♥♥♥♥♥♥♥♥.
Coffee? May 11, 2014 @ 8:32am 
I know an easy exploit for killing the head of the mages guild: levitate to the top of his room and unleash hell fire. As the leader of the mages guild begins his decent into hell. and puts his entrails in the uh down right position.
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Date Posted: May 8, 2014 @ 9:10am
Posts: 22