The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Morroblivion
Hey guys if you own both morrowind and oblivion I suggest downloading and installing Morroblivion if you want to play morrowind on the oblivion engine and enjoy the nastalgia with a modern touch.
http://tesrenewal.com/forums/oblivion/morroblivion-mod-releases/8114
Super simple to install and definetly worth it.
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Beiträge 115 von 15
I found it is easier to install the resource file manually and running add-ons with the nexus mod manager than using the Wyre program. but its a personal choice.:markarth:
Coffee? 16. März 2014 um 9:13 
wats it do?
I, personally, hated the Oblivion engine. I would much rather wait for Skywind, or visit Morrowind in The Elder Scrolls: Online.
Coffee? 16. März 2014 um 10:45 
ESO sucks!
I'm with HaloEliteLegend on this one I'm afraid. The Oblivion engine hasn't aged well, and visually it's easily usurped by the Skywind alpha (and even MGSO in my opinion). The one major plus point Morroblivion does have, in its defence, is that the questlines are 100% finished and you can play the whole thing right now without game-breaking issues.

In short - worth a punt for either curiosity's sake or if you genuinely dislike the MW engine and MGSO. If not, hang on for Skywind.
Thanks, I didn't know it had finished yet
yeah its worth the time since its finished. I cant wait for skywind to be finished that'll be intersesting. untill then it doesnt hurt to give morroblivion a shot. :markarth:
Coffee? 16. März 2014 um 16:13 
I have a question: Will the core game mechanics be morrowind's or skyrim's? (constanley missing unleveled lott etc.)
Ygolnac 17. März 2014 um 5:18 
Ursprünglich geschrieben von The Heart of Bronze Drifter.:
I have a question: Will the core game mechanics be morrowind's or skyrim's? (constanley missing unleveled lott etc.)

The game mechanics are the ones of the game that gives the engine: Morroblivion will have Oblivion game mechanics and Skywind will have Skyrim game mechanics.

As far as i know, at least for Morroblivion, the only mechanics that will be the same are that all the enemies will be unleveled, so you shouldn't be assaulted by bandits in daedric, but you could be badly beaten if you go in the wrong area too soon (as it happens in Morrowind). Skywind when completed should be the same.

So basically, if we take Skywind as an example, you will have:

Morrowind world with Skyrim graphics.
Morrowind NPCs with voice acting.
Morrowind quests, main, factions and secondary.
Skyrim UI (unsure if they want to get rid of compass and map markers).
Skyrim Character sheet (basically no stats, 18 skills with perks)
Skyrim combat mechanics (always hit, no math, block with right mouse)
Skyrim magic system (so no mysticism, or spells like levitation, unless they implement them)
Other Skyrim mechanics (walk/run/sprint speed, no athletics or acrobatics)
Skyrim Alchemy/Smithing/Enchanting system.
Unleveled enemies in Morrowind style.

Basically you get the story with gorgeous modern graphics and actio oriented combat system.

I'm waiting Skywind badly for the visuals, but i also think that Mowwind somewhat difficult and clunky mechanics are part of the experience. So basically my suggestion is: first go with morrowind with the graphic overhaul, feel the pain but live the full experience at least for a while, and after go Skywind to be blasted by the graphics, but already knowing how was the deal will multiply the fun.


Coffee? 17. März 2014 um 13:40 
I don't think i'm getting skywind then...Morrowind just wouldn't feel right without your character being so drunk that he can barley hit something 2 feet in front of him. And then becoming gradually more sober, till a corpus gets you drunk again.
I’m currently trying to play Morrowind with MGSO v3.0 and I don’t like the game because of the poor quality of just about everything in the game. I especially hate the field of view in Morrowind because to me it’s so narrow that it’s like playing with blinders on. I’m sure that had I played this game when it first came out I would have loved it but it’s like the difference I experienced when Television came out with colour to replace black and white (yes I was around back then). I loved b&w TV just fine until colour TV came out.

I would love to play this game on the Skywind engine but I don’t know if I want to wait till it’s complete so I might give Morroblivion a go because I think it would defiantly be an improvement over Morrowind.

These are my own views and opinions and I certainly understand that many others don’t share those with me. Morrowind just doesn’t do it for me but I love Oblivion and Skyrim.
Morrowind just doesn't feel right if I can't level up by jumping and casting destruction spells that do 1 damage everywhere I go
Ygolnac 18. März 2014 um 9:00 
Ursprünglich geschrieben von ronniejw2002:
I would love to play this game on the Skywind engine but I don’t know if I want to wait till it’s complete so I might give Morroblivion a go because I think it would defiantly be an improvement over Morrowind.

Morroblivion should be ready, i think only the 2 dlcs bloodmoon and tribunal are not imported.
To my tastes morroblivion is a contradiction in terms, since oblivion is the only game in the series i didn't like, expecially for its mechanics.

BTW, looking at Skywind vids and Morroblivion vids to me it seems they look the same than morrowind with graphic overhaul 3. At least regarding landscape. OFC npc and their animations will be better in Skywind, but probably if you are not liking Morrowind you will not like its conversions in modern engines too.
Coffee? 18. März 2014 um 14:42 
Oblivion was my fav. I found it mixed hardcore RPG players & the casual gamer perfectly. (I was a casual gamer when i picked up oblivion.) (not anymore :)
You may be more interested in Province Cyrodiil[provincecyrodiil.project-tamriel.com] neuroboy, which is being developed a lot closer to lore and will lack a lot of the medieval Europe feel that Oblivion's Cyrodiil gave off. It's a slow burner right now but you can bet your life once Tamriel Rebuilt's close to completion a good portion of the exterior/interior modders will move over to it.
Zuletzt bearbeitet von Treguard II of Dunshelm; 24. März 2014 um 17:07
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