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My only suggestion is turning off power saving options if you're gaming on a laptop. Morrowind is an old game that doesn't take advantage of new hardware and relies on raw power. And hope OpenMW comes out quick.
I'm speechless.
Now to the OP, I don't know what could be causing your bad performance, especially considering Witcher 3 runs better. Personally, I play with a mod that allows me to even further increase draw distance and I always manage to maintain a stable ~150 FPS with even that maxed. Are you running any graphic mods perhaps?
But that said, any reasonably recent video card should be able to keep with with Morrowind without breaking a sweat. If the OP is getting better performance with Witcher 3, then something weird is going on. Since OP says it's vanilla, I'm suspecting it's CPU related. Perhaps just too many objects, clutter and people in cities to keep track of.
Games and film CANNOT be compared. Movies use extremely high quality motion blur which reduce the effects of low frame rates and make the images appear smoother. Most games use nothing to minimize the effects of low framerates and some use low quality motion blur. The best implementation is "per object motion blur" which closely mimics the blur we experience from fast moving objects in real life (moving your hand in front of your face, fast moving car, etc).
Refresh rates DO have an effect on eye strain. The higher the refresh rate is, the better for your eyes. However, low framerates do too. The most important thing is a consistent frame delivery : 60hz = 60fps = 16.67ms per frame. Inconsistent frame delivery can cause headaches and eye strain. Stuttering and screen tearing can also cause this, as well as motion blur of poor quality.
Hopefully this is helpful.
My dad always complains about 60fps in games. He says they're "Too fast, and they give him headaches". Lol, dad.
In some areas where a lot is happening, it can drop right down into the 20s or 30s, but it's never been anything that has ruined the experience for me.
Morrowind, even with tons of add-ons, runs fine on a reasonably high-end PC. My PC is a 2.8 Ghz Intel Core i7, with a modest GTX 660 video card, 8GB mermory.
The game itself is underusing the hardware. It only uses like, 30% of my CPU max, and even less of my GPU. Imagine how well this game would run on modern systems, if the developers took the time to optimize it. Of course, I'd assume the lacking utilization of my CPU would be due to it having 8 cores, but the clock rate and cache are high enough, even for single-threaded applications. (AMD FX 8370 4GHZ)
There's a project called OpenMW[www.openmw.org], which will run Morrowind with the advantages of modern hardware.
I haven't tried OpenMW yet, and I'm not even sure it's past alpha stage. However, if you use Morrowind Graphics Extender, the game can utilise GPUs. Alternatively, MGSO includes a version of the Graphics Extender, and thus also utilises the GPU as well has update the graphics to almost Skyrim level.