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It was also harder to get things done in Morrowind, simply due to the "sketchy" directions (as in, go west when you find the big tree that's Northeast). In Skyrim, you get an arrow pointing you exactly where you need to go.
Like you, I started with Morrowind as well! Played it ALL THE TIME. But the fact is, for most people, Skyrim is way easier to get into simply because you can defeat anything from the get-go, and you're told where to go, as opposed to having to find it yourself.
I found Morrowind more fun than Skyrim and Oblivion, and i really like how Argonians look in Morrowind. I love Bloodmoon DLC it's the most fun DLC i ever played. Beated the Mages Guild, Beated Imperial Guild, now doing the Bloodmoon and 1000 other sidequests. NEVER gets boring to play. And i still remember that Wood Elf on begining...
And PRO TIP: I know nobody likes to play as Argonian because you can't wear Shoes and full helments. But i notised that there are many quests that require breathing under water for long time. And Argonians have special swiming animation. And if you really don't care what race you are take Nord. Because it's very usefull to have 50% frost resistance on Solsthiem.
Hah, funny you should mention the Argonian thing. I'm actually starting a Let's Play as an Argonian myself- specifically for that huge Athletics boost.
But yeah, I think the big issue for most people is the slower pace of the whole thing. In Skyrim you're thrown right into the action in a Dragon attack. In Oblivion you start with the Emperor Himself helping you escape jail. In Morrowind you get off a boat. IV and V also put you through an exciting, action-y 'starter dungeon' before unleashing you on the world, whereas the Morrowind 'Starter Dungeon' is a smugglers den that half the players don't even know about before they hop on the silt-strider to Balmora. Same with the instructions and main quests- you know exactly what's going on right at the start of Oblivion and Skyrim- "Find the Emperor's Bastard Son" and "Kill Dragons", right there from the start. In Morrowind you're told "Go talk to this guy. He'll tell you to do stuff" and Caius is this weird drunkard skooma-head that gives you these random quests that have seemingly nothing to do with each other.
Morrowind also _requires_ that you do a lot more side-questing- and a lot of the stories and fun of the game happens during these side quests.
I mean, the combat's bad, and all, but it _is_ a 13 year old game. It was rubbing elbows with Duke Nukem Advance, Kingdom Hearts, Jet Set Radio Future and IWD2. For the time, the fact that you had 3 different attack animations for each weapon was pretty impressive.
Pretty sure KH was a few years after Morrowind :p
Also, the combat isn't bad. For people who like their character abilities in RPGs to actually be based on the character and not the player it has advantages over Oblivion and Skyrim.
What? Argonians have athletics boost? Lol i didn't know. Maybe because i use mod called RAMF Races are more fun, with this mod Argonian breathing under water is a constant effect. BUT THAT IS ACTUAL POINT! YOU are supossed to be one to decide what will you do, where are you going, whitch guild are you picking ect. I like how Oblivions intro was, Skyrim was cool, but Morrowinds was the best. They just drop you off to wander into Morrowind, no need for intros. And right, it is VERY old game, so combat mecanis are awesome to me i like them. Do you remember Daggerfall intro? The movie made cutscene? Now that was awesome back in that times.
Me after playing dark souls 2: This game is easy
In all seriousness,old games are very,very different.
Morrowind is one of the game who expects you to read/listen to the npcs and lacks a compass.
Truth be told, Dark Souls 2 difficulty is HIGHLY overrated. Pretty much ANY older action RPG (I didn't play manyof these) is at least on the same difficulty level.
Damn, even such an popular game as Gothic, or it's sequel, if you try to kill every monster on the map with each chapter you are in for some HARDCORE difficulty fights ;)
One thing I've always done, and still do, is read the manual before playing any new game for the first time. Do most gamers still read the game manuals?
If the manual for Morrowind were required reading before playing the game there would be no more threads titled "How can I heal?" "How can I restore magicka?" "How can I level up?" "Why am I not hitting anyone?" I believe.