The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Does Morrowind have the most spells
if not which TES does
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Showing 1-15 of 16 comments
King Nerevar Jul 15, 2015 @ 3:45am 
As far as I know, Morrowind has the most spells in the newer TES games. Skyrim just have a lot of magic effects, but u can cast just a few.
I am not quite sure, but i think that arena and daggerfall had not the most.

So i think Morrowind had the most
dcain3456 Jul 15, 2015 @ 8:07am 
Morrowind has the most spells, plus you can make your own. They also have effects that the other games don't have, such as levitation and teleportation.
Brandybuck Jul 15, 2015 @ 9:13am 
But it's missing Passwall.
Jimmyis_blind Jul 15, 2015 @ 11:57am 
im pretty sure Morrowind has the most but it could be one of the first two cuz i looked at a spell list for the fsecond one and i was scrolling down alot
[SNP]Rancor Jul 15, 2015 @ 1:02pm 
Not counting Skyrim, and Arena (because I do not know much about Arena)

DaggerFall, Morrowind, and Oblivion have very similar ammount of spelleffects. Ranging from more or less 90 to 110. And all have 6 schools of magic.
DaggerFall would have the most spelleffects available, Morrowind best Spellmaking, and Oblivion the biggest ammount of preset spells, but without spellmaking.

Skyrim is too hard for me to calculate, because of how exactly same spells are getting completely different names and are being pushed as "different" spell effect. I estimate it to have about 60 spelleffects split into 5 schools of magic. It also has TERRIBLY low ammount of preset spells (90 to 100), while all the previous games had this ammount way above one hundred.
Brandybuck Jul 15, 2015 @ 5:46pm 
On the other hand, Skryim has an Illusion skill that actually works, and Destruction spells that feel like they might actually hurt.
[SNP]Rancor Jul 16, 2015 @ 1:01am 
Originally posted by Brandybuck:
On the other hand, Skryim has an Illusion skill that actually works, and Destruction spells that feel like they might actually hurt.

Ummm... Illusion in Skyrim consist of 4 spells Courage, Fear, Calm and Rout. Every single other spell of the school of illusion is just other version of these (+Inisibility, + Muffle).

So I honestly do not know how it works better than systems in older games, where Illusion was used to : Render enemy mages unable to cast spells, make it harder for enemies to hit you, make emeies less likely to detect you, make you invisible, make enemies blind, cast light, cast night eye, Paralyze enemies AND cast courage, fear, calm and Rout.

On the destruction, yeah they FEEL like they mght actually hurt, but they DON'T with set damage they have, after you reach certain level magic is completely usless. So it's the oposite of the Older games, where magic started very weak and ended up being a force to single handedly destroy the Nirn if you felt like it. (I also do think that 100ft radius FireShock Ball looks like it hurts too)
Brandybuck Jul 16, 2015 @ 3:50pm 
Originally posted by SNPRancor:
On the destruction, yeah they FEEL like they mght actually hurt, but they DON'T with set damage they have, after you reach certain level magic is completely usless. So it's the oposite of the Older games, where magic started very weak and ended up being a force to single handedly destroy the Nirn if you felt like it. (I also do think that 100ft radius FireShock Ball looks like it hurts too)
Oh, now you've hit my hot button! Unlike older games, Skyrim spells get CHEAPER as you level up. Too many mods trying to "fix" Skryim magic by making spells more powerful while STILL keeping the cheaper-as-you-level mechanic. That just overpowers the magic. Skyrim mages are already incredibly OP, but whiners still say it's too hard because they can't cast nuclear explosions. And they're the ones going around calling other people "filthy casual". Sigh.
Zara Jul 17, 2015 @ 7:42am 
[sees morrowind fan and skyrim fan fighting grabs popcorn]
King Nerevar Jul 17, 2015 @ 7:46am 
[asks if there is more popcorn and grabs it]
Last edited by King Nerevar; Jul 17, 2015 @ 7:46am
[SNP]Rancor Jul 17, 2015 @ 8:39am 
Sorry to disapoint you guys but I doubt ther is anything more to watch here
King Nerevar Jul 17, 2015 @ 9:22am 
You just destroyed my dreams...
But back to topic. However which elder scrolls has the most spells, Morrowind has the best one: levitation!
I am so sad they had to delete it because some cities now have their own areas
Brandybuck Jul 17, 2015 @ 10:00am 
You caught me yesterday while I was home sick and high on Sudafed :-)

Anyway, I still hold to the basic idea. Getting rid of scaling damage is not dumbing down, as they replaced it with a scaling cost. This makes more sense to me, as I don't play glass cannons boom-booms anyway.
Hjelpmooglene Jul 17, 2015 @ 11:25am 
Originally posted by Brandybuck:
You caught me yesterday while I was home sick and high on Sudafed :-)

Anyway, I still hold to the basic idea. Getting rid of scaling damage is not dumbing down, as they replaced it with a scaling cost. This makes more sense to me, as I don't play glass cannons boom-booms anyway.
Um, it's always been a scaling cost though. Raising your magic skill in Morrowind and Oblivion would reduce the amount of magicka required to cast a spell.
Chim Lover Jul 17, 2015 @ 1:16pm 
Originally posted by Brandybuck:
But it's missing Passwall.
Indeed
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Date Posted: Jul 15, 2015 @ 2:24am
Posts: 16