Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you have, end of the line. Same with all factions unfortunately.
There is only one house/ faction where you have more to do and can influence others, and that takes a mod. ROHT (Rise of House Telvanni). I do not think there are any other mods similar for other factions or houses.
https://www.nexusmods.com/morrowind/mods/44469
I'm not sure if it will work properly since you've already done Legion quests, but it does say "8 new quests". Make a backup of your saves before trying this.
It looks good. I've always liked the legion faction, I will definitely try this mod in a playthrough where I'm Imperial friendly :)
Otherwise, time to use your imagination and make your own fun! Or download the Construction Set and start meddling with modding, creating your own mini-quests and adventures.
Also, do a search on Morrowind Nexus for "Imperial", there are a ton of fun flavourful mods (like overhauled castles and ships) that you can use for RP or your own mods.
Legion Veterans:
https://www.nexusmods.com/morrowind/mods/50646
Imperial Employment Office:
https://www.nexusmods.com/morrowind/mods/27246
The Imperial Dwemer Society:
https://www.nexusmods.com/morrowind/mods/45225
And if you are interested in abolishing slavery (in line with Imperial views), the twin Lamp mod is a timeless classic:
https://www.nexusmods.com/morrowind/mods/47420
There are also some hidden Twin Lamp quests in Vanilla Morrowind that you have to discover yourself, but not many.
every faction just ends, once you do the quests, nothing else can be done.
every faction when you become the "leader" theres nothing left.
Same with most games, but at least some people have made mods which expand and take things forward a little, such as that Imperial mod I did not know about and ROHT which allows you as leader of the house to do a bit more. Or there were a couple where you could join the Sixth House.
I have considered Tamriel Rebuilt, it adds somewhere near 300 quests. I might just wait for the next big update.
I have never seen it as a flaw, it would just be to big and complicated.
I already do a lot of quests and because I do, I seldom have to do the 4th or 5th trials.
What is really needed is another game that concentrates on one House or more and have it carry on from when Dagoth Ur is defeated and how the factions/ houses try to take advantage of the situation.
I've heard of ROHT, it's definitely on my radar!
There are so many good mods out there. Like you said on another thread, this game has practically infinite replayability.
Funny, I made a mini mod called "Battle of Gnisis" that spawns 5 Guards and 10 Stalkers when you ring a bell, and they all pile into each other in a giant brawl (and you can ring the bell several times for truely epic battles :) ). Guess someone else found this location worth developing a bit more.
Anyway, tank you all for your tips, i will have them in mind.