Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
At the begining do some basic quests, earn some money, go to a trainer and level the weapon skill up, it doesn't cost much for the first levels. A weapon skill of 35 will make a huge difference to the starting value of 15 or so. Buy some basic spellls and use them to kill the first enemies because spells will hit as long as you aim right.
A little misleading. Spells will always hit what they're cast at but there's a chance they won't actually cast.
You should also watch your fatigue as running/jumping/swimming/attacking will make you lose fatigue and as you lose fatigue your chance to hit with spells and attacks will go down accordingly.
you will get use to it in time once you learn
1.) Spend a few minutes sneaking around
2.) Ready weapon for backstab
3.) Swing
4.) *miss*
It's a little bit rage inducing.
OP, you'll get the hang of it. Morrowind is more of a traditional RPG than the later games. Also, jump everywhere. Up hills, down hills, across the road. Acrobatics is amazing.
1. The corresponding weapon skill
2. Agility
3. Fatigue
4. Enemy level (agility and sanctuary effects taken into consideration)
The higher the first 3 are the more likely you are to hit. You'll also have a better time hitting a mudcrab than a dremora.
2. for some reason whenever I play the first arrow shot will ALWAYS hit but every consecutive shot will miss, and I never use marksmanship. So combat is obviously more complex than can be easily explained.