The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Nwah Jul 15, 2021 @ 7:41am
Graphic Herbalism mod issue
Using the Graphic Herbalism mod and having this weird issue where some plants are still opened as containers, but it's not restricted to a specific plant, it seems totally random.

For example, I spent about 5 minutes around Seyda Neen picking luminous russula and about 80% went straight to inventory but the rest acted like containers.

Anyone else have this issue and how did you fix it?
Originally posted by Lobo de hielo:
Found this:

Is it compatible with Morrowind Rebirth? A. Yes. Install the GH meshes AFTER Rebirth.
< >
Showing 1-4 of 4 comments
Lobo de hielo Jul 15, 2021 @ 9:17am 
Never had a problem with it.
Do you have any other mods that affect plants. It might be an incompatibility issue.

From the description page:

Q. The container acts like a regular container, not a GH container.
1. Try whitelisting the container. If whitelisting makes it function, that means it was scripted by another mod.
2. Be aware that whitelisting containers can break mods if they use the OnActivate function.
3. If it doesn't show up on the whitelist, that means the container is not flagged as organic.
4. Check your mods for that container reference, and if it's not organic like it should be, you can check it off in the CS and resave the mod - or ask the modder to fix it.
Nwah Jul 15, 2021 @ 9:30am 
Originally posted by slayor3000:
Never had a problem with it.
Do you have any other mods that affect plants. It might be an incompatibility issue.

From the description page:

Q. The container acts like a regular container, not a GH container.
1. Try whitelisting the container. If whitelisting makes it function, that means it was scripted by another mod.
2. Be aware that whitelisting containers can break mods if they use the OnActivate function.
3. If it doesn't show up on the whitelist, that means the container is not flagged as organic.
4. Check your mods for that container reference, and if it's not organic like it should be, you can check it off in the CS and resave the mod - or ask the modder to fix it.

Thanks for replying. The only other mods I have are MCP, MGE XE, Better dialogue font and Morrowind Rebirth.

Do you think Rebirth is adding extra plants that aren't being registered by Graphic Herbalism?
The author of this thread has indicated that this post answers the original topic.
Lobo de hielo Jul 15, 2021 @ 9:33am 
Found this:

Is it compatible with Morrowind Rebirth? A. Yes. Install the GH meshes AFTER Rebirth.
Nwah Jul 15, 2021 @ 10:15am 
Originally posted by slayor3000:
Found this:

Is it compatible with Morrowind Rebirth? A. Yes. Install the GH meshes AFTER Rebirth.

My dude, you're my hero. Seems to be working. Thank you!
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Jul 15, 2021 @ 7:41am
Posts: 4