The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Followed morrowind graphics guide cant get past first cutscene
https://wiki.nexusmods.com/index.php/Morrowind_graphics_guide

I followed this guide ran loot and when i started it i was told i had missing masters, i really have no idea what masters are missing everything looks fine. got a million errors which i spammed through and boom the game is unplayable.

wtf? is there an easier way of doing this? i dont want to spend the next week combing through everything.
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Showing 1-12 of 12 comments
For4ks Oct 15, 2021 @ 7:02pm 
Which masters is it telling you you're missing? That may help to narrow things down a bit.
Shynchroshnizzle Oct 15, 2021 @ 7:25pm 
Originally posted by For4ks:
Which masters is it telling you you're missing? That may help to narrow things down a bit.
Ive been trying to figure that out, its the game saying one or more plugins cant find the correct versions of the masters. Is this maybe a game bug? Where might i be able to find the problem?
For4ks Oct 15, 2021 @ 7:30pm 
IF you're using Mo2, it'll usually show you which plugins are missing masters before launching the game. If not, that makes things harder. Should you have decided to install manually without it, the only option is to wipe, and start fresh.
Shynchroshnizzle Oct 15, 2021 @ 7:45pm 
Originally posted by For4ks:
IF you're using Mo2, it'll usually show you which plugins are missing masters before launching the game. If not, that makes things harder. Should you have decided to install manually without it, the only option is to wipe, and start fresh.
Im using MO2, the only error i have is for overwrite files which is just mwse. When i start a new game i get a bunch of pop ups for missing meshes. Is there a log that tells me like the specific files that are having issues?

edit: i found this warning.txt file it said this inside.
One of the files that "Daedric Intervention - Armor.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "Bonemold_Armor.ESP" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "BearArmorReplacer.ESP" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

It says saving will clear it up not sure if its being serious or not. Also ive made progress maybe, i get to a frozen state where some shirtless dark elf dude is staring me down but i cant move or do anything besides press esc.
Last edited by Shynchroshnizzle; Oct 15, 2021 @ 8:01pm
For4ks Oct 15, 2021 @ 8:14pm 
Usually, MO2's advice is safe to follow. Based on warnings.txt, though, I'm inclined to believe maybe there's an expected version which is not present (could be you either have a newer or older version of a dependency that what that esp is looking for). Another thing to note is that it is also possible that those warnings are literally only telling you that the version that is was expecting wasn't there, but as MO stated, a save is all needed to fix it. I understand some of this seems absolutely confounding, but becomes much easier to navigate as you go. Best thing to do there is make a separate save and keep the old one as a back up, just in case.
Shynchroshnizzle Oct 15, 2021 @ 8:33pm 
Originally posted by For4ks:
Usually, MO2's advice is safe to follow. Based on warnings.txt, though, I'm inclined to believe maybe there's an expected version which is not present (could be you either have a newer or older version of a dependency that what that esp is looking for). Another thing to note is that it is also possible that those warnings are literally only telling you that the version that is was expecting wasn't there, but as MO stated, a save is all needed to fix it. I understand some of this seems absolutely confounding, but becomes much easier to navigate as you go. Best thing to do there is make a separate save and keep the old one as a back up, just in case.
I actually dont have any save, im going new game every time and it stops kinda in front of this guy jiub. I guess i could always just disable all the mods and keep trying 1 at a time but is there any way to see for what mod it is telling me im missing 15 or so meshes/textures?

edit: okay thats weird now warning.txt finally shows more info

TES3Stream Warning: Model "Meshes\x\Ex_common_window_01.NIF" tex not found "textures\kn_windows\normals\tx_window_diamond_01_nrm.dds"!
TES3Stream Warning: Model "Meshes\x\Ex_common_window_01.NIF" tex not found "textures\kn_windows\reflections\ex_landscape_d_ref.dds"!
Texture Load Error!: textures\kn_windows\normals\tx_window_diamond_01_nrm.dds
Texture Load Error!: textures\kn_windows\reflections\ex_landscape_d_ref.dds
TES3Stream Warning: Model "Meshes\x\Ex_nord_win_01.NIF" tex not found "textures\kn_windows\normals\tx_window_diamond_01_nrm.dds"!
TES3Stream Warning: Model "Meshes\x\Ex_nord_win_01.NIF" tex not found "textures\kn_windows\reflections\ex_landscape_d_ref.dds"!
TES3Stream Warning: Model "Meshes\x\Ex_nord_win_01.NIF" tex not found "tx_glass_reena_01.dds"!
Texture Load Error!: tx_glass_reena_01.dds
TES3Stream Warning: Model "Meshes\x\Ex_nord_win_02.NIF" tex not found "textures\kn_windows\normals\tx_window_diamond_01_nrm.dds"!
TES3Stream Warning: Model "Meshes\x\Ex_nord_win_02.NIF" tex not found "textures\kn_windows\reflections\ex_landscape_d_ref.dds"!
TES3Stream Warning: Model "Meshes\x\Ex_nord_win_02.NIF" tex not found "tx_glass_reena_01.dds"!
Texture Load Error!: textures\kn_windows\normals\tx_window_diamond_01_nrm.dds
Texture Load Error!: textures\kn_windows\reflections\ex_landscape_d_ref.dds
Texture Load Error!: tx_glass_reena_01.dds
Texture Load Error!: textures\kn_windows\normals\tx_window_diamond_01_nrm.dds
Texture Load Error!: textures\kn_windows\normals\tx_window_diamond_01_nrm.dds
Texture Load Error!: textures\kn_windows\reflections\ex_landscape_d_ref.dds
Texture Load Error!: tx_glass_reena_01.dds
Texture Load Error!: textures\kn_windows\normals\tx_window_diamond_01_nrm.dds
Texture Load Error!: textures\kn_windows\reflections\ex_landscape_d_ref.dds
Texture Load Error!: tx_glass_reena_01.dds

Does this mean a mod is missing these files? Should i consider the mod useless and try to exterminate it?
Last edited by Shynchroshnizzle; Oct 15, 2021 @ 8:36pm
Lobo de hielo Oct 15, 2021 @ 9:24pm 
Should never put a lot of mods on in one go and not expect problems.

A lot of the errors I was going to say look to belong to Windows Glow mods or glow in the Dahrk mods.
Check Nexus and see if anyone else has complained of these errors for them mods.
For4ks Oct 15, 2021 @ 9:24pm 
Are you starting from scratch when you get those errors?
Yes, I would test each mod in turn to see which is truly giving you that error, then either try to see if maybe the mod is busted in current form (which is possible), or maybe if you missed a requirement without realizing it.
theo (Banned) Oct 15, 2021 @ 10:57pm 
So basically it's a huge list of mostly ♥♥♥♥♥♥ mods that is also possibly outdated
I noticed that at least one mod requires MWSE which is not mentioned in this guide so I hope you have it. It doesn't seem to have anything to do with the errors you get but who knows what else is missing there
Last edited by theo; Oct 16, 2021 @ 5:25am
Shynchroshnizzle Oct 16, 2021 @ 9:05am 
Yeah i reinstalled the game, started the game up (with all mods) worked perfectly. I closed the game ran mwse and i ran the graphics enhancer distant lands generator, exact same problem. So ♥♥♥♥ it i reinstalled the game again and im not going to mess with it.

If i had to guess and were really looking to make sure everything was perfect i would probably make a backup and install the graphics enhancer and mwse manually not through MO2 just to make sure its all properly being installed and see if i still get the same errors.
Lobo de hielo Oct 16, 2021 @ 11:43am 
Should try to install MCP, MGE XE and MWSE manually, somewhere on that huge list of mods you used it says this - "As these modify the Morrowind engine, it's advised that you install these without a mod manager according to each mods' instructions."
Teralitha Oct 28, 2021 @ 8:53pm 
If you are still having trouble, try following this guide instead - https://youtu.be/H7IHk_W1lpI
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Date Posted: Oct 15, 2021 @ 5:51pm
Posts: 12