The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Best character build for beginner?
Want to do a new playthrough but need help on what to choose for beginners. Looking for a class that will help me not miss and help me heal easily
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Showing 1-10 of 10 comments
Nadlug Dec 16, 2015 @ 2:50pm 
Its not hard to do, just read the skill bonuses for each race and design your caracter accordingly.
Omgwtfbbqkitten Dec 16, 2015 @ 3:37pm 
The best way to create your character is to first choose a race with racial bonuses that helps your accuracy.

Redguard get +15 skill to Long Blade, Nord receive +10 skill to both Axe and Blunt weapon, Imperials get +10 skill to Long Blade. Dunmer have +10 skill in Shortblade and +5 in Long Blade.

Those are the optimal choices for a melee character. You can choose other races, but they will lack the accuracy that these three races start with. This will only matter during the earlier levels as training can make up for any races disadvantages.

An important thing to know is that Agility increases melee accuracy and Willpower increases spell accuracy. You may want to focus on raising Agility for a few levels to improve your accuracy.

Create a custom class and choose Agility as one of your two Favored Attributes. That will increase your melee accuracy a little.

When choosing your Major Skills, it is optimal to choose a weapon that your chosen race has a racial bonus with. All major skills start at level 30, so a Redguard will start with 45 skill in Long Blade, Nord will have 40 skill in both Axe and Blunt, and Imperial will have 40 skill in Long Blade.

Choosing Combat as your specialization will add another +5 skill to those totals, increasing your accuracy a little.

Long Blade is an optimal weapon to use as a major skill imo, especially for a new player. You will find many Long Blades early on and can easily find some high level Long Blades with a little effort.

For Birthsigns the Warrior offers the highest accuracy bonus and the Lover adds an +25 Agility bonus which offers half the accuracy as the Warrior birthsign, but also increases your ability to dodge attacks.

You can either use Restoration as a major to improve healing spell accuracy or you can rely on enchanted items to heal yourself.

With Enchant as a major skill, you will have more charges for your enchanted items and most healing items are fairly cheap and have low weight.

You can buy a few of these enchanted healing items and alternate them for healing.
Last edited by Omgwtfbbqkitten; Dec 16, 2015 @ 3:46pm
Clever Monkey Dec 16, 2015 @ 3:43pm 
dark elf-major skills are:
short blade
Light armor
restoration
and any others you plan on using often. Wiilpower and endurance as the class attributes

you could go with nightblade class instead of making a custom class.

either way you will want to raise your endurance as quickly as possible though as they start with a low endurance which means low health gain every level.
Last edited by Clever Monkey; Dec 16, 2015 @ 3:44pm
Hjelpmooglene Dec 16, 2015 @ 4:08pm 
Racial abilities are also important. The redguard ability will let you deal more damage and have a better chance to hit. The orc ability berserk will make all your hits connect. Fortify attack at 100 is amazing, but the drain to agility will make you easier to hit and to stun.
wuzzup3212 Dec 16, 2015 @ 5:26pm 
Originally posted by Omgwtfbbqkitten:
The best way to create your character is to first choose a race with racial bonuses that helps your accuracy.

Redguard get +15 skill to Long Blade, Nord receive +10 skill to both Axe and Blunt weapon, Imperials get +10 skill to Long Blade. Dunmer have +10 skill in Shortblade and +5 in Long Blade.

Those are the optimal choices for a melee character. You can choose other races, but they will lack the accuracy that these three races start with. This will only matter during the earlier levels as training can make up for any races disadvantages.

An important thing to know is that Agility increases melee accuracy and Willpower increases spell accuracy. You may want to focus on raising Agility for a few levels to improve your accuracy.

Create a custom class and choose Agility as one of your two Favored Attributes. That will increase your melee accuracy a little.

When choosing your Major Skills, it is optimal to choose a weapon that your chosen race has a racial bonus with. All major skills start at level 30, so a Redguard will start with 45 skill in Long Blade, Nord will have 40 skill in both Axe and Blunt, and Imperial will have 40 skill in Long Blade.

Choosing Combat as your specialization will add another +5 skill to those totals, increasing your accuracy a little.

Long Blade is an optimal weapon to use as a major skill imo, especially for a new player. You will find many Long Blades early on and can easily find some high level Long Blades with a little effort.

For Birthsigns the Warrior offers the highest accuracy bonus and the Lover adds an +25 Agility bonus which offers half the accuracy as the Warrior birthsign, but also increases your ability to dodge attacks.

You can either use Restoration as a major to improve healing spell accuracy or you can rely on enchanted items to heal yourself.

With Enchant as a major skill, you will have more charges for your enchanted items and most healing items are fairly cheap and have low weight.

You can buy a few of these enchanted healing items and alternate them for healing.

he knows what he is talking about
Last edited by wuzzup3212; Dec 16, 2015 @ 5:26pm
Matthew Dec 16, 2015 @ 10:01pm 
One thing to keep in mind is in Morrowind, unlike Skyrim, low skill levels are essentially a punishment, not a "starting point".

BBQ'd kitten is correct, you want to stack bonuses to start off on a good foot. Trying to fight mudcrabs with 10 weapon skill and low agility will be frustrating and puts off a lot of new players. Compared to starting off with 45 weapon skill and high agility.

When "training" spells, go to a spellmaker and just make a 1 magicka cost spell. You can spam it while running from fetch quest to fetch quest to help level up that school of magic. It may seem a bit cheap, but the way the magicka system works in Morrowind, you kind of need to do it this way, else you would literally be resting 20 hours every other enemy just to try and up magic skills.

Restoration is a good school to boost up regardless of class and not just for heals. Cure disease/blight, restore attribute are great.

Endurance is good, but in all honesty, not that important in Morrowind as in Oblivion.
frznghost Dec 17, 2015 @ 11:16pm 
Read no further if you don't mind a minor spoiler alert. If you're playing with the Tribunal DLC the absolute best way to get experience is to hunt Dark Brotherhood as soon as you can. They are wearing highly-priced armor that you can begin selling to build up a very big training fund. It just so happens that the Dark Brotherhood base is directly beneath the market district where there are several merchants more than willing to buy that armor. The money the merchants have resets. The dark brotherhood assassins also respawn as long as you don't kill their leader.

If you're playing vanilla Morrowind. It will be much tougher. Make sure all or most of your major and minor skills will be ones you'll be using a lot so you'll level up faster.
Originally posted by frznghost:
Read no further if you don't mind a minor spoiler alert. If you're playing with the Tribunal DLC the absolute best way to get experience is to hunt Dark Brotherhood as soon as you can. They are wearing highly-priced armor that you can begin selling to build up a very big training fund. It just so happens that the Dark Brotherhood base is directly beneath the market district where there are several merchants more than willing to buy that armor. The money the merchants have resets. The dark brotherhood assassins also respawn as long as you don't kill their leader.

If you're playing vanilla Morrowind. It will be much tougher. Make sure all or most of your major and minor skills will be ones you'll be using a lot so you'll level up faster.


POTENTIAL ADDITIONAL SPOILERS REGARDING TRIBUNERAL:

Another great way to qet experience and level up, (along with making some decent cash,) is to activate Tribuneral. There is a glitch where the Dark bortherhood will attack you at Level 1 at the very start of the game. All you have to do is sleep/rest often and you will be attacked by an assassin. This can happen only ten times, I think.
You can hoard their gear to sell it and combat will give you XP.
If it gets to a stage where you no longer want to put up with the attacks, simply go see Apelles Matius in Ebonheart and finish the journal quest to unlock Mournhold.
Nadlug Dec 20, 2015 @ 10:09am 
Originally posted by Col. Six Lecko:
As per the trend of this topic, I will also not give OP what they asked for, and instead pretend like I'm an expert while also giving terrible advice like: Go directly north from Seyda Neen, skip all the dialog you can. If you die it means you're underlevelled for that zone, don't try different tactics, just come back when you're a higher level.

The best part of Morrowind is the exploration and caracter creation/development. Telling someone specificly what to do directly contradicts this. So yeah, some of us were being minimalistic in our responces so he/she could better enjoy the game.

Or do you object to motivating someone to use their personal critical thinking skills on some personal level?
Nadlug Dec 20, 2015 @ 8:31pm 
Originally posted by Col. Six Lecko:
They asked for something, you weren't going to provide it, and you gave your input anyway. That's some heavy duty self absorbtion.

All you had to say was:
Race: Nord
Class: Knight/Spellsword
Birthsign: The Warrior

A simple answer to a simple question. No pomp, or elitism.

Encouraging someone to learn it for themselves is not elitism.

Give a man a fish, feed him for a day. Teach a man to fish, feed him for a lifetime.

Your anser will serve him through one playthrough, but the next one when he wants to do something different he will not know what to do.

The only person acting pompus here is you. Blowing whistles and ringing bells declaring "Look at me, I'm being more helpfull than everyone else!"
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Date Posted: Dec 16, 2015 @ 2:43pm
Posts: 10