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There is another rule - never cheat and never use exploits. Like alchemy super potions, soul trap exploit and so on. This way you'll encounter some really hard figths inevitably. There are such fights in the expansions - Tribunal and Bloodmoon.
This is a sandbox, to create characters, roam the world, check out the lore and have adventures.
I also believe when the devs developed this they did not realise how quickly the players would find ways to become OPed, making finding out whether to use thrust, slash or chop with your weapons meaningless. That using heavy weapons you need to find a way to keep your fatigue full or you would never crit an enemy.
Quite honestly I see no difference in any of the Elder Scrolls game, it is so easy to be OPed very quickly, each fight becomes quite boring, unless you do as @Свинорыл and @th have commented on above, with which I totally agree.
You want the game to more fight focused do exactly as they have said.
p.s there is a way to go into the CS and cut down the amount of Cliff Racers you may encounter, at highish levels they do get ridiculous.
Granted, both games lack solid hack-and-slash game design. Kingdom Come Deliverance is better at that. Even The Witcher 3.
As for Morrowind combat, the satisfaction is in the simulation / stats department. Feeling like my skills have meaning as opposed to fancy physics and physical weapon mechanics.
only to a threshold once you are above that then dice roll does not matter.
well, it's not bad as skyrim which iis about drumming enemies' shield to death is normal, but it's not as good as Ultima underworld, Arx fatalis or Gothic.
but I really like using magic to flying or just simply use my skill to jump to explore world.
in Daggerfall, even I'm totally suck at magic, I can still fly by using potion or some kind of eh.. how can I call it? trap? whatever it is there are always tools to able player to fly without spell and it's really cool
Like are you guys for real? On what ♥♥♥♥♥♥♥ planet do those games have "good" combat? Oh please, regale me with your tale of spamming left mouse button for 3 hours.
*But there's tons of stats, variables and modifiers! DICE ROLLS!* Guess what? Past level 5 NONE OF THAT ♥♥♥♥ MATTERS. So in essence, you're right back to where you are, spamming left mouse button.
Or readying your hands for spells and guess what... spamming left mouse button only now you get to watch red, yellow or blue orbs travel slowly at enemies... woo ♥♥♥♥♥♥♥ hoo!
Great combat? GREAT COMBAT? Are you people ♥♥♥♥♥♥♥ high?
You literally described oblivion and Skyrim combat as well. Spamming the left mouse button.
Morrowind = spam 30 times, hit 10 times, kill enemy.
Oblivion = spam 30 times, hit 30 times, kill enemy
Skyrim = spam 30 times, hit 30 times, kill enemy.
The end result is the same, whether your attacks are missing and going through the enemy, or hitting him 30 times as a damage sponge, it's all the same. It's just as realistic (ie not very) for either system.
The difference with morrowind is that there is some variation, as in different weapons have different attacks that do varying damage depending on the attack (you're gonna do bad if you're thrusting with a mace as opposed a dagger), with damage ranges varying (daggers have similar min and Max damage so they are meant for spamming, while spears and claymores are better for holding back full charge attacks), so it changes the style of combat you do depending on weapon, rather than just spam with every weapon like oblivion or Skyrim.
Then you got hit chance and spell chance that increases with level and decreases with low fatigue, so there's another factor to consider.
They're all the same when you get down to it, but morrowind at least has variation that are determined by stats (ie more moving parts behind the scenes).
I am not going to "rag" you down yet.
But what games do you think have good combat and why? Do you come out of "fighting" games?
How many aRPG (Sandbox RPGs') have you played?
All games are different and they are played differently. Do not like it. Mod it. Do not like that. Maybe see you on a different forum because this game is not for you.
M: spam 30 times, hit 10 times, kill enemy.
ok it is true
O: Spam 30 time and enemy don't dies because it's health is too high
S: Are you hitting at thug? or legendary thug?
I really hate Bethesda's level scailing.
You, Sir, get a cookie for linking that mod.