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I wonder if the graphics card is at fault here, I have an rx550/550 series card.
Hope this helps
Just tested with your recommended settings, but I'm still getting funky pixelation. No noticeable improvement. My GPU is a Radeon RX 580X with the current optional drivers, tested with just the AMD recommended ones and there's no difference. The damnedest thing is that I don't get any of these issues in MGE XE.
Are there alternative shaders I could potentially try? If so, a pointer to their download links would be greatly appreciated.
With this build they fixed over 100+ engine bugs etc. OpenMW is not a finished product, any new release may have bugs.
I took a look at some shaders that I thought I could post (one was Vtastek's Light Shaders) but apparently they are not compatible with the new release.
I just installed Vtastek's shaders in-game without worrying about compatibility and the pixelation is gone. Damnedest thing. It looks great too! Also, Realistic Water and Vanilla-Inspired Water both work fine from testing and neither produce pixelation.