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Otherwise there are no companions but except slaves you can buy, and companion AI is annoying and cumbersome
https://en.uesp.net/wiki/Morrowind:Followers
https://en.uesp.net/wiki/Category:Morrowind-Follower_Creatures
https://www.nexusmods.com/morrowind/mods/categories/23/
https://www.nexusmods.com/morrowind/mods/49848
Yes, this is correct. The only "real" companion in Morrowind is locked to the expansion he's in (Tribunal). Without mods, you'll have to rely on Conjuration to have friends on your adventure.
I did one play through with the Imperial legion questline, the soldier you escort to safety actually makes a half-decent companion. I just took him with me for other faction quests, instead of to ebonheart.
Some of the old modders (particularly Grumpy) found ways do deal with that. Automatic warping and rings that allow you to talk to/teleport the companions aught to be standard.
That work would later turn into things like Vilja and CM Partners.
----
You'll find a bunch on Emma's site:
https://lovkullen.net/Emma/quests.htm
https://lovkullen.net/Emma/grumpy.htm
https://lovkullen.net/Emma/Kateri.htm
https://lovkullen.net/Emma/vorwoda.htm
6 pages on Nexus:
https://www.nexusmods.com/morrowind/mods/categories/23/
Some are just basic followers, others are more in-depth like Arvesa:
https://www.nexusmods.com/morrowind/mods/53400
There's also the archives.
https://www.nexusmods.com/morrowind/mods/52318
https://modlist.altervista.org/mmh/?order%5B0%5D=acategory&quick_filter=companion&quick_filter_operator=Contains
The answer is unlimited amount. There are different ways you can make NPCs follow you and there isn't any limitation programmed.
However without mods there's just one fully functional follower (meaning he has accessible inventory)