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Αναφορά προβλήματος μετάφρασης
Morrowind's a bigger game than those two quest-wise.
What about taking notes in game. Like creating my own todo list or drawing on the map? Or organizing my quest list and adding notes to them?
There is a world map and a quest list. But neither are useful.
In Dark Souls, you get absolutely zero quest markers. No map. No quest list. No UI during gameplay really outside of showing you what you need to know. Morrowind has more helpers than Dark Souls, or all of From Soft games. IN DS for my second playthrough, I would for sure use a checklist like this: https://smcnabb.github.io/dark-souls-cheat-sheet/#Undead_Asylum
And that checklist is all that i'd use. If I was doing a custom run, I'd use the map on the wiki to plot routes.
This checklist prevents me from forgetting things.
In Old School Runescape, There is an interactive map with indicators where quests start. But each quest has crazy requirements. Like in the starting town, you might have a quest with no requirements right next to a quest needing you to level up 5 different skills to various levels, have beaten some other quests, and have some specific items in your inventory. Most quests have some type of requirement. The game takes 10k hours or more to beat casually, about 1k hours to speedrun.
This means to get through osrs's quests efficiently. At the bare minimum I have to go through the list of quest and for each one on the map, write down the requirements, then plot a route.
Morrowind has similar requirements. I might have 50 quests todo, two in the town I'm in, and not even know. It requires me to create routes to complete the quests. Since it's my first playthrough and spoilers not welcome, setting up the UI in a way to help me efficiently get through quests is something I'd want.
And there is zero reason to use paper. For example. If I go into the quest log and it uses 5 words for the title of a quest. I'd have to write those 5 words on the paper, then add my notes next to that. My notes are going to be super brief and possibly only one word I add. plus rearranging them throughout the playthrough would be preferred.
Way I see it. There's a map. There's a quest log. It's complicated with numerous quests. Anything I write down outside of the game is something that belongs in the game.
I believe a cleaner UI would be better. Having my quests assigned to one hotkey instead of being buried. Allowing me to see a huge list of the quests instead of only some of them. Rearranging them. Adding some note next to the title. Assigning each quest a category. Rearranging the categories. Collapsing the categories. Drawing on the Map.
"Quest Manager with UI improvements" there a mod like that?
That's a good mod, thank you.
https://modding-openmw.com/lists/
Good man.
What's your favourite things about it so far?
my favorite thing is that its diferente from the modern games the philosophy of the game it forces your brain to think how to play its not a easy made game you need to learn how it works not like most games like skyrim when it so easy that takes all the fun it takes away the discovery the hardship and the mecanics
Yes I agree to all of that. Do you like the atmosphere of the game? Are you playing Vanilla? If so, I recommend getting Tamriel Rebuilt and either MGE (morrowind Graphics Extender) or OpenMW. The best part about Tamriel Rebuilt for me is, as it adds most of the Morrowind mainland, wandering around actually makes you feel as if you are in an actual province of Tamriel.
thank you for the advise and the mods
-yea i am playing vannila