The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

SkullFire58 Mar 27, 2016 @ 1:41pm
Any Mods To Let Misc. Skills Level My Character?
I've been searching this on Google all morning with no success, but I figured I might as well ask just in case. I'm looking for a mod that lets all Misc. Skills contribute to my overall character level, just like Major/Minor skills? Similar to Skyrim I guess, how any skill can level you up. I don't really care if it unbalances the game or anything, I'd just like to know that anything I'm doing makes progress. Also, are there any mods that let you reset skills once at 100 to re-level them, again similar to Skyrim's Legendary Skill system? I know there are plenty of mods that un-cap skills/attributes, but I kind of like having a goal of getting skills to a max value. Thanks in advance!
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Showing 1-6 of 6 comments
Velphi Mar 27, 2016 @ 2:38pm 
Look around Morrowwindmoddinghistory
Siddha Mar 28, 2016 @ 10:39am 
Google galsiah's character development mod
SkullFire58 Mar 28, 2016 @ 11:39am 
Most of the mods I've found so far seem to either re-work levels, like GCD, or remove their use completely. I've been digging through the TESC and it seems as though there's no way to access whatever variable holds the level progress. I guess it's not easily possible in the TESC without it being messy.
cyäegha Mar 30, 2016 @ 5:57am 
unfortunately, the closest you're likely to get in that regard is GCD, which does technically do as you ask, but it does completely change how leveling works, in the sense that you don't pick your attributes that get levelled, it happens according to what skills are used seamlessly

from the sounds of it, that isn't your bag though, so damned if you do, damned if you don't
SkullFire58 Mar 30, 2016 @ 10:17am 
Well, I did find MWScriptExtender, and that seems to give access to the variables I'd need to make my own mod. I think if I can wrap my head around scripting I can possibly jury-rig my own custom plugin.
Svetomech Mar 31, 2016 @ 11:21am 
Originally posted by SkullFire58:
Well, I did find MWScriptExtender, and that seems to give access to the variables I'd need to make my own mod. I think if I can wrap my head around scripting I can possibly jury-rig my own custom plugin.
I'd sure use such a plugin (:
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Showing 1-6 of 6 comments
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Date Posted: Mar 27, 2016 @ 1:41pm
Posts: 6