The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Good 2 handed swords?
So, I got all those mods in.

- Tamriel Rebuilt
- Skyrim Home of the Nords
- Province Cyrodill
- Tomb of the Snow Prince

Right now, I just got my hands on Magebane in the Urshilaku Burial Tomb earlier. That should satisfy me for now. But, is there any decent 2 hander I should keep an eye on?
< >
Showing 1-15 of 21 comments
Ghost Apr 10, 2023 @ 12:16am 
Could try Chrysamere (located in Abanabi, southwest of Sadrith Mora) or the Ice Blade of the Monarch (in the arena section of the stronghold Rotheran) from the base game.

King's Oath or Gravedigger from Tribunal, though you'd have to progress through its main quest first and pickpocket or kill the owner for the latter afterwards.

Nothing really stands out in memory from those mods.
なかの31 Apr 10, 2023 @ 1:42am 
...Daedric Greatsword with Absorb Health enchantment?
Originally posted by Thermal Lance:
So, I got all those mods in.

- Tamriel Rebuilt
- Skyrim Home of the Nords
- Province Cyrodill
- Tomb of the Snow Prince

Right now, I just got my hands on Magebane in the Urshilaku Burial Tomb earlier. That should satisfy me for now. But, is there any decent 2 hander I should keep an eye on?
What the f u c k? No idiotic mods, only MKP, GFM, official plugins and an ebony shock staff with heavy armor!:bloodstain2:
Thermal Lance Apr 10, 2023 @ 6:03am 
Originally posted by БАТЯ:
Originally posted by Thermal Lance:
So, I got all those mods in.

- Tamriel Rebuilt
- Skyrim Home of the Nords
- Province Cyrodill
- Tomb of the Snow Prince

Right now, I just got my hands on Magebane in the Urshilaku Burial Tomb earlier. That should satisfy me for now. But, is there any decent 2 hander I should keep an eye on?
What the f u c k? No idiotic mods, only MKP, GFM, official plugins and an ebony shock staff with heavy armor!:bloodstain2:
o.O
Thermal Lance Apr 10, 2023 @ 6:03am 
I mean, you'd crucify me if you knew all the crap I installed on top.
I don't see any pleasure in disfiguring the game, it loses its meaning and atmosphere, you deceive yourself, it's stupid.
madgamer2 Apr 10, 2023 @ 7:17am 
Originally posted by БАТЯ:
I don't see any pleasure in disfiguring the game, it loses its meaning and atmosphere, you deceive yourself, it's stupid.

I couldn't have said it better. My ONLY problem is that I wish that the DEV's could fix my problem of fixing the mapping ability because I have large areas of the map that are still black even though I have crossed them more than once. In spite of this and a couple of other minor problems I love this game.
If we could get the DEV's to at least do an update I think that there sales would see a large increase, but they are to busy making money on the game even after 21 years its been on steam.
Ghost Apr 10, 2023 @ 7:54am 
Originally posted by БАТЯ:
I don't see any pleasure in disfiguring the game, it loses its meaning and atmosphere, you deceive yourself, it's stupid.

I mean, in the case of those mods, none of that affects the mainland. It's all additional content that takes place elsewhere and matches up with the main game - that was the intention of them, to fit into the world as if it were there from the start. It's basically more vanilla stuff to do.


Originally posted by madgamer2:
I couldn't have said it better. My ONLY problem is that I wish that the DEV's could fix my problem of fixing the mapping ability because I have large areas of the map that are still black even though I have crossed them more than once. In spite of this and a couple of other minor problems I love this game.
If we could get the DEV's to at least do an update I think that there sales would see a large increase, but they are to busy making money on the game even after 21 years its been on steam.

They're not going to come back and touch the game. They'd be making very little money off Morrowind at this point, likely less than $1000 a year, which is nothing to a multi-billion company owned by a multi-trillion company.

They moved on almost immediately after to Fallout 3 and Oblivion, and are now milking Skyrim, Fallout 76, and Elder Scrolls Online, and are developing several other games. On top of that most who worked on Morrowind are long gone and given what has happened since, I'm not sure I'd trust those left behind to touch it.

If you want your bugs fixed, you're going to have to use the fixes made by the community.
Last edited by Ghost; Apr 10, 2023 @ 7:54am
The Flying Rodent Apr 10, 2023 @ 7:19pm 
Originally posted by Nakano29:
...Daedric Greatsword with Absorb Health enchantment?

Alternatively, Daedric Dai Katana with twin 'Calm Creature + Humanoid' 30pts for 4 sec in 50ft on Touch/Strike Enchantments.

AoE pacifier stunlock sword, doesn't aggravate neutral targets either as Calm is not a hostile effect. Very balanced.
Last edited by The Flying Rodent; Apr 10, 2023 @ 7:35pm
Thermal Lance Apr 10, 2023 @ 7:30pm 
Originally posted by The Flying Rodent:
Originally posted by Nakano29:
...Daedric Greatsword with Absorb Health enchantment?

Alternatively, Daedric Dai Katana with twin 'Calm Creature + Humanoid' 30pts for 4 sec in 50ft on Touch/Strike Enchantments.

AoE pacifier stunlock sword, doesn't aggravate neutral targets either as Calm is not a hostile effect. Very balanced.
Killed with love.
The Flying Rodent Apr 10, 2023 @ 7:35pm 
Originally posted by Thermal Lance:
Originally posted by The Flying Rodent:

Alternatively, Daedric Dai Katana with twin 'Calm Creature + Humanoid' 30pts for 4 sec in 50ft on Touch/Strike Enchantments.

AoE pacifier stunlock sword, doesn't aggravate neutral targets either as Calm is not a hostile effect. Very balanced.
Killed with love.

Something like that.

Repetitive 50ft AoE Calm kinda creates a, er, 'visual clusterf*ck' however, so for long term use, it might be a good idea to scrap the AoE and stick to single target Calm shenanigans lol.

Also it thoroughly confuses guards, who will repetitively switch between trying to arrest you & wandering back to their patrol route...
Last edited by The Flying Rodent; Apr 10, 2023 @ 7:38pm
なかの31 Apr 10, 2023 @ 7:38pm 
Originally posted by The Flying Rodent:
Originally posted by Nakano29:
...Daedric Greatsword with Absorb Health enchantment?

Alternatively, Daedric Dai Katana with twin 'Calm Creature + Humanoid' 30pts for 4 sec in 50ft on Touch/Strike Enchantments.

AoE pacifier stunlock sword, doesn't aggravate neutral targets either as Calm is not a hostile effect. Very balanced.
That's even more interesting than absorb health.
Thermal Lance Apr 10, 2023 @ 8:45pm 
Me attacking an enemy:
https://www.youtube.com/watch?v=25DC6v8oPxo

The "calm spell" guy doing the same:
https://www.youtube.com/watch?v=x0I6mhZ5wMw
Dracoco OwO Apr 11, 2023 @ 5:10pm 
I used to get a Daedric Dai-Katana with life drain, this is pretty basic but with mods in i do not know. These days i'd rather use ranged weapons.
< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: Apr 9, 2023 @ 10:50pm
Posts: 21