The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

**Tribunal spoilers** Using hand-to-hand, Almalexia passed out and never got back up. What's her fatigue? Is that supposed to happen?
In my first full playthrough of Morrowind and the Tribunal expansion, I used hand-to-hand as my only weapon, aside from a few rings enchanted with destruction magic for sticky situations. While I had Trueflame during The Mad God, my skill level for it was five, while my hand-to-hand was maxed out. (I still carried the blade with me because I liked it thematically, but I definitely couldn't use it effectively.) When I got to the end chamber and Almalexia confronted me, I expected a battle to remember, and it kind of was, just not at all in the way I had thought.
Most people who have played Morrowind for a while know that pure hand-to-hand isn't exactly the most effective strategy. It has no range, doesn't damage health until the fatigue is drained (I don't use drain fatigue or paralysis spells either, BTW), has much lower damage output than most weapons, and can prove a struggle against groups. I was expecting a hefty fight when Almalexia challenged me, especially since the UESP described her as "the toughest single opponent in Tribunal." I won't lie, she had a pretty powerful spell and did some decent damage, but I just chugged some health potions while I whaled on her. Being a literal god, albeit more mortal now than she has been in a long time, I was expecting her stats to be insane, but I literally punched through her fatigue in no time. She went down surprisingly quickly, and once she passed out, she never woke up. Her health must have been much, much higher than her fatigue because it took me a good seven minutes, maybe more, to finally kill her from there, but unlike most enemies I've fought, she never got up again. I am not kidding; it took me at least seven minutes to drain her health all the way, and not once did she get up in that time. Aside from really low level enemies like rats and mudcrabs, every other enemy I've fought has gotten back up at least once after they've passed out. The Hulking Fabricants were more difficult to deal with somehow.
Although I find this very funny -- goddess who thinks she's hot ♥♥♥♥ dies to the bare fists of an unarmored bosmer almost half her size -- I'm also just genuinely confused. Is this some sort of bug, or is her fatigue stat just next to nothing for some reason? (I have no mods, BTW. This is pure vanilla, difficulty at default.)
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Showing 1-7 of 7 comments
WingedKagouti Feb 26, 2023 @ 1:35am 
Almalexia has 3000 HP and 1500 Fatigue, but as far as I can tell she doesn't have increased Fatigue regeneration to match.
Originally posted by WingedKagouti:
Almalexia has 3000 HP and 1500 Fatigue, but as far as I can tell she doesn't have increased Fatigue regeneration to match.
Really? That's odd. Still, it took me seven minutes after the initial knockout to kill her. Shouldn't she have gotten up at least once in that time?
th Feb 27, 2023 @ 11:52pm 
https://en.uesp.net/wiki/Tribunal:Almalexia

I think she has 1500 magicka not fatigue.
theo (Banned) Feb 28, 2023 @ 12:07am 
I guess you've discovered her weakness. Unarmored bosmers.
She probably spent some of her own fatigue when fighting
Last edited by theo; Feb 28, 2023 @ 12:29am
Domestic violence build.
WingedKagouti Mar 1, 2023 @ 6:27am 
Originally posted by th:
https://en.uesp.net/wiki/Tribunal:Almalexia

I think she has 1500 magicka not fatigue.
She has 3000 Health, 1500 Magicka, 1500 Fatigue and a 1500 point soul, the wiki just doesn't list Fatigue values. You can check it in the CS if you want to.
th Mar 1, 2023 @ 6:32am 
Thanks.
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Date Posted: Feb 25, 2023 @ 10:45pm
Posts: 7