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Openmw is great though too, what It does to modernize the experience is gives higher resolutions and qol improvements in the UI (like keyboard shortcuts in inventory and whatnot).
the original executable on any modern system (post windows XP) will cause many issues; mostly related to changes on how windows NT handles files and permissions and the decomissioning of DirectX7/8. only DX 9c still has backwards support nowadays
- Not having to muck around with the Code Patch to get the game running decently on modern systems.
- Not having to muck around with a Graphics Extender to get a reasonably modern resolution.
- Being able to alt-tab without fear of the game crashing.
Besides that OpenMW doesn't replace the original installation or mess around with the executables, so you can just launch the original version instead if you feel the need to.Openmw changes the way birthsigns are calculated, and actually makes the fortifications of attributes (like the lady's endurance) functionally useless (will not give you the bonus on level up, because it functions as a fortification and not a flat bonus).
Though that might have been patched in recently, I know the devs of openmw were fighting it for years saying it should be calculated this way for some reason, they may have seen the light (or even added a toggleable option).
If you start having issues then yes that's a reason to look into it, but then in my opinion MCP is just an easier way around (it's got resolution support as far as I remember).
Unlike openmw MCP is compatible with vanilla save games and everything else vanilla, it's lightweight and can be set up, modified or removed on the fly, and it doesn't break Steam integration. And of course there's MWSE dependant mods
Anyway I mean Openmw is good and all, and you can have reasons to use it, but don't make it sound like it's a norm and you need an excuse to prefer vanilla, so far it's the other way around.
When you just launch your game there isn't an option to play openmw instead, you have to make a specific effort to go find, research and install it. And since the game is playable as is, you don't have any direct incentive to do that right away.
as for OpenMW haven't experienced any crashing and ive added/removed mods from the same save file with no problem.
OpenMW is a better modding experience imo, so id play vanilla for the og experience.
Like I said above about the birthsigns. While I'm glad they finally patched it properly in the recent update, for years they were fighting the fact that they should be changed at all, saying that the way they implemented as a fortification (making lady's endurance bonus useless) is how the game is supposed to be. So they have a history of stubbornness and "my way is the way it's supposed to be"