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Hope this helps.
As a guideline: If you're missing more than half the time, you're doing something wrong.
Also, although it's nice to keep a silver weapon handy, you should really buy yourself a better weapon than that silver staff. Even a cheap iron mace would hit harder.
Here's an introduction to how hit chances are calculated in combat.
Seriously, guys, stop complaining about this combat. It actually IS perfectly reasonable.
Delivering a proper cut with a sword (for instance) even to an immobile object requires practise. Generating enough force for the strike is one thing, but for strike to actually count you need to hit your mark (takes some time to adjust to weight and balance) and keep a perfect edge alignment - otherwise you'll club your target, not cut it. And fighting another person (or humanoid) is a whole another story. Not only do you need to be able to strike with the sword correctly, but deal with opponent's dodging, side(back)stepping, parrying, blocking, grapples and so on. Fighting beast/other creatures will demand from you an ability to pierce their hides or hit vulnerable spots of creatures with shells. Not to mention keeping your own defenses up.
In Morrowind having a weapon skill below 40 basically means a character is just untrained with the weapon type. And as the skills improve, so does your character's combat prowess. So I see no reasons to complain. Training to wield a sword/axe/spear/mace/whatever yourself properly would take a lot of more time then it does in Morrowind. That said, blunt weaponry and spears have the least demand in terms of skill and training IRL to be effective in user's hands.
Let me guess, then - you started a topic just to whine about your dislike to this game? That kind of behaviour makes zero sense to me.