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Сообщить о проблеме с переводом
On the other hand, heavy armor provides the best protection. And oddly enough, fully trained light armor provides better protection than fully trained medium armor (for the vanilla game).
But on the third hand, by the time you think you need your own full set of Daedric Armor, you're going to be nigh invincible anyway. So it really doesn't matter.
I decided I'm probably going to use heavy armor. I personally would compromise speed for protection any day so that's my choice. I will put heavy armor as one of my major skills but should I also put light armor as a major or minor skill, in case I wanna switch or use it for a quest or ect?
Medium armor is a good second choice. Early game it truly can (and probably will) save your life. Go steal Bonemold armor. That'll hold you until you start coming across better medium armor.
Light armor: I never used it. I like the concept of it, but Morrowind can be a cruel mistress and I find having more than a thin layer of cloth between me and my enemy's sword is a good idea.
Unarmored: This is always a good idea. This will increase your natural, unarmored, protection rating. Meaning if you're caught in a long drawn out duel and your armor breaks, you wont go back down to 0. One of the main characters that you meet early is a trainer for unarmored. If you happen to strike it rich, get training in this too. (There was a quote that went something along the lines of: "Fear not those that wear armor. Fear those that don't need it.")
In your second or third play through (granted you get that far), go less with protection value and more with aesthetics. Personally I have a preference for the Adamantium armor (it's a medium armor) you can get made in Mournhold.
My honest to Lorkhan opinion is this: Start as a Nord. Go with a class that has heavy armor and long blade. DO NOT customize a class on your first go through. It will result in you flailing about. JUMP EVERYWHERE. Not joking, this will get you further faster (at the expense of fatigue) Join one of the Great Houses. These will give you the full Morrowind experience of "Go East", "Follow the path North out of X" or "South of XX". Explore, BUT SAVE OFTEN. Trust me. Save! Often! Stock up in Almsivi Intervention scrolls and Divine Intervention scrolls. Stock up on health potions, magic potions, and fatigue potions. Find an enchanted item that will allow you to levitate. Repair your own armor and weapons. Try to carry at least 5 repair items with you for when you're knee deep in the Ashlands and your weapon is about ready to fly apart. Pick a major city and travel away from it in a random direction. Explore. If you get stuck, check the wiki.
My personal class is one I named "Templar". It was inspired by the Tribunal Temple Ordinators. I'm not going to lie, I get a lot of training in the magic skills so that I can use them and not have to carry around a lot of scrolls and enchanted items that I'll only use if the situation is bad enough.
Major skills:
-Medium Armor
-Long Blade
-Enchant
-Destruction
-Alchemy
Minor Skills
-Armorer
-Unarmored
-Restoration
-Mysticism
-Speachcraft
I have beaten this game over a dozen times on my old console at once (so far) on the PC. (As of this message, I have 58 hours in the game on Steam. 50 of those were just me randomly exploring, rediscovering locations, finding legendary weapons, ticking off a Bosmer in Mournhold, searching for Ancient Dagoth Brandy to fill up my liquor cabinet in the house I stole from a dead man after I killed him because I like his house.)
If you've paid no attention to anything else I've said, listen well to this:
~
tcl
~ opens up the console command menu. tcl is toggle collision. You'll need this for when the game gets you stuck and you can't get out.
Daedric is sooooooooooooooooooooo heavy and you have to kill a very important character to get a full set of it since theres only 1 full set in the game. Where as theres a lot of glass armor sets to enchant for you needs.
Though Her hand's heavy armor ain't too shabby.
I remember hearing the loose set is missing two pieces, believe it was the shoulder pieces.
Only way to get a full set of daedric without killing anyone is by having the expansions.