The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Sand Jun 15, 2018 @ 2:27pm
Weight problems (spoilers)
Can anyone offer any advice on weight limit issues?

I've just met with Vivec in his temple after being declared Hortator/Nerevarine. He's given me Wraithguard and sent me on my way into the Ghostfence. The problem is that I can't carry all I need to.

I'm playing a heavily armoured Dunmer. I'd like to be able to bring my Daedric warhammer, a bow and full set of ebony with me through the Ghostgate. But there's no way I can carry it all. My strength is maxed so my weight limit is 500. This, with Wraithguard, my armour+weapons and potions/enchanted items/scrolls adds up to being way too heavy. I used to be able to carry all this and more; I've been extremely ruthless in culling items to lose weight, but I'm still a long, long way off. It's reached the point where I've lost motivation to finish the game.

I did have a gauntlet (I forget what it's called but they're white and come as a pair) that raised my weight limit/strength quite nicely and allowed me to carry all this stuff no problem, but it fits the same slot as Wraithguard.

Can anyone help?
< >
Showing 1-9 of 9 comments
Caethyril Jun 16, 2018 @ 5:19am 
Can you carry it all if you use your strength gauntlet (Randagulf)? Wraithguard can be equipped/unequipped freely now with no penalties, you only need it to protect you from Sunder/Keening. ^_^

Otherwise I'd consider temporarily buffing strength (shrines, potions, spells, whatever you can find) so you can carry it all, then store non-essential stuff (e.g. bow & arrows) somewhere you'll remember to come back for it. Daedric stuff is particularly heavy, so another option could be to swap out the warhammer for a more lightweight weapon. This quest involves tracking down a couple of superpowered weapons anyway (and you may find a few other treasures besides), so a little damage nerf now shouldn't be too big a problem. =)
psychotron666 Jun 16, 2018 @ 9:15am 
You can get a second wraith guard that goes on the other hand so you can use the right strength gauntlet you have, but you gotta kill vivec and get yagrum to unlock the artifact from vivec body. But it has repercussions so do that as a last resort.

You don't need wraith guard on you until you equip sunder or keening.

Still you shouldn't have that much cap. What do you have on your guy? What takes up 500 pounds?

Maybe drop the Warhammer and use sunder as your hammer. You don't need something as beastly and heavy as a daedric Warhammer especially if you have the legendary sunder. Plus it's one handed.

Go to mournhold and sell off all your healing potions (health, magicka, stamina), and go to the magic store in the bazaar and buy only exclusive healing potions (they restock every time you barter) for less weight and more healing per weight.

Also the possibility of enchanting (or pay for enchanting) your armour with feather effect.

Caethyril Jun 16, 2018 @ 9:30am 
Originally posted by psychotron666:
Also the possibility of enchanting (or pay for enchanting) your armour with feather effect.
Just curious: why feather rather than fortify strength?
psychotron666 Jun 16, 2018 @ 10:01am 
Originally posted by Caethyril:
Originally posted by psychotron666:
Also the possibility of enchanting (or pay for enchanting) your armour with feather effect.
Just curious: why feather rather than fortify strength?

Fortify strength is very useful but I recommend feather for a couple reasons. You can actually reduce your carry weight to 0 with feather while fortify strength just increases your encumbrance. You will move faster with no encumbrance over the fortified strength.

On top of that, fortify strength increases damage and might make you overpowered.
Plus higher strength means more damage to your weapon. Too high of a strength can mean destroying your weapon in only a few hits.

But you're right, fortify strength can increase your carry weight by more, while giving other perks like more damage. I was just suggesting feather so the op doesn't come too overpowered and loses the fun of fighting the final boss dungeons. Especially if he's using two handed hammers which are already savage damage dealers.
Sand Jun 21, 2018 @ 11:14pm 
Really useful stuff to know. Thank you all.
Ocl90 Jun 22, 2018 @ 9:31pm 
first thing to do get restore stat spells mainly just restores STRG by 10pts for 1 sec, for when you run into big ugly creatures in tombs etc (they can end your run if they drop your strg )lol or potions
Last edited by Ocl90; Jun 22, 2018 @ 9:32pm
psychotron666 Jun 23, 2018 @ 6:38am 
Originally posted by Ocl90:
first thing to do get restore stat spells mainly just restores STRG by 10pts for 1 sec, for when you run into big ugly creatures in tombs etc (they can end your run if they drop your strg )lol or potions

They won't end your run. A simple divine intervention will bring you back to a chapel. The worst that would happen (that I've had to do before), was drop all my stuff and run back to town, heal, then go back and get your stuff.
Ocl90 Jun 23, 2018 @ 6:39pm 
Originally posted by psychotron666:
Originally posted by Ocl90:
first thing to do get restore stat spells mainly just restores STRG by 10pts for 1 sec, for when you run into big ugly creatures in tombs etc (they can end your run if they drop your strg )lol or potions

They won't end your run. A simple divine intervention will bring you back to a chapel. The worst that would happen (that I've had to do before), was drop all my stuff and run back to town, heal, then go back and get your stuff.


hmm im pretty sure dropping all items wont help at all, cant remember tho been a long time in that situation lol
psychotron666 Jun 23, 2018 @ 9:24pm 
Originally posted by Ocl90:
Originally posted by psychotron666:

They won't end your run. A simple divine intervention will bring you back to a chapel. The worst that would happen (that I've had to do before), was drop all my stuff and run back to town, heal, then go back and get your stuff.


hmm im pretty sure dropping all items wont help at all, cant remember tho been a long time in that situation lol

It will. Your 0 strength gives you 0 cap. Drop everything and you can move again.
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Jun 15, 2018 @ 2:27pm
Posts: 9