The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

Dude 16 Thg11, 2022 @ 4:24am
Just got Morrowind for the first time
i've played a bit of the other four before, but the story from this seems pretty good
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Đang hiển thị 16-30 trong 82 bình luận
Dron 24 Thg11, 2022 @ 5:08am 
Nguyên văn bởi Ghost:
So the factions you can join are:
Fighters Guild, Mages guild, Thieves Guild, Morag Tong (assassins), Imperial Legion, Imperial Cult, Tribunal Temple, Blades (main quest), Ashlanders (main quest), Twin Lamps (sort of) and the East Empire Company (Bloodmoon).

You can also join one of the Great Houses and one of the Vampire Clans.

Can't join the Comonna Tong - they exist to hate you.
Yes I mixed up Comonna Tong with Morag Tong. Does joining Morag Tong not make some factions not want you to join?
Ghost 24 Thg11, 2022 @ 5:14am 
Nguyên văn bởi Dron:
Yes I mixed up Comonna Tong with Morag Tong. Does joining Morag Tong not make some factions not want you to join?

Nah, none of them actually care who you join.
Dron 24 Thg11, 2022 @ 6:07am 
Nguyên văn bởi Ghost:
Nguyên văn bởi Dron:
Yes I mixed up Comonna Tong with Morag Tong. Does joining Morag Tong not make some factions not want you to join?

Nah, none of them actually care who you join.
On Morrowind wiki for each faction there is a table of relationships to other factions though. That's what made me think you should not try to join all of them.
Nguyên văn bởi Dron:
Nguyên văn bởi Ghost:

Nah, none of them actually care who you join.
On Morrowind wiki for each faction there is a table of relationships to other factions though. That's what made me think you should not try to join all of them.

You are correct, and he is incorrect. There's global reputations that will drop or raise dispositions of people depending on what guild you are in and what rank you are. If you go telvanni exclusively and don't join the mages guild, once you get high enough in telvanni most mages guild people will dislike you so much they won't deal with you. You then either have to bribe/persuade, or join the mages guild and raise ranks to get them to like you.

If you have high enough personality, it may offset this enough that they'll dislike you more than usual but not enough to refuse to deal with you (less than 20 disposition)
Lần sửa cuối bởi psychotron666420; 24 Thg11, 2022 @ 7:18am
Dron 24 Thg11, 2022 @ 7:23am 
Nguyên văn bởi psychotron666420:
Nguyên văn bởi Dron:
On Morrowind wiki for each faction there is a table of relationships to other factions though. That's what made me think you should not try to join all of them.

You are correct, and he is incorrect. There's global reputations that will drop or raise dispositions of people depending on what guild you are in and what rank you are. If you go telvanni exclusively and don't join the mages guild, once you get high enough in telvanni most mages guild people will dislike you so much they won't deal with you. You then either have to bribe/persuade, or join the mages guild and raise ranks to get them to like you.

If you have high enough personality, it may offset this enough that they'll dislike you more than usual but not enough to refuse to deal with you (less than 20 disposition)
Joining Mona Tong or Thieves Guild also does that right?
Nguyên văn bởi Dron:
Nguyên văn bởi psychotron666420:

You are correct, and he is incorrect. There's global reputations that will drop or raise dispositions of people depending on what guild you are in and what rank you are. If you go telvanni exclusively and don't join the mages guild, once you get high enough in telvanni most mages guild people will dislike you so much they won't deal with you. You then either have to bribe/persuade, or join the mages guild and raise ranks to get them to like you.

If you have high enough personality, it may offset this enough that they'll dislike you more than usual but not enough to refuse to deal with you (less than 20 disposition)
Joining Mona Tong or Thieves Guild also does that right?


No.

https://elderscrolls.fandom.com/wiki/Factions_(Morrowind)

According to the table the thieves guild and Morag tong have no relation hit or miss with eachother.

Even guilds that do can be easily offset with high personality or getting high rank in both. I've done many mages guild and telvanni for example where as long as you rank up in both, it offsets the damaged reputation and neither will dislike you.
Dron 24 Thg11, 2022 @ 8:44am 
Nguyên văn bởi psychotron666420:
Nguyên văn bởi Dron:
Joining Mona Tong or Thieves Guild also does that right?


No.

https://elderscrolls.fandom.com/wiki/Factions_(Morrowind)

According to the table the thieves guild and Morag tong have no relation hit or miss with eachother.

Even guilds that do can be easily offset with high personality or getting high rank in both. I've done many mages guild and telvanni for example where as long as you rank up in both, it offsets the damaged reputation and neither will dislike you.
Ok, so it doesn't mess with how the game works? I get the impression that you are not really supposed to work for every faction and guild because their interests overlap. Maybe its from my experience in Fallout New Vegas every time I tried to be completionist, where its not always possible to do every side quest.
Nguyên văn bởi Dron:
Nguyên văn bởi psychotron666420:


No.

https://elderscrolls.fandom.com/wiki/Factions_(Morrowind)

According to the table the thieves guild and Morag tong have no relation hit or miss with eachother.

Even guilds that do can be easily offset with high personality or getting high rank in both. I've done many mages guild and telvanni for example where as long as you rank up in both, it offsets the damaged reputation and neither will dislike you.
Ok, so it doesn't mess with how the game works? I get the impression that you are not really supposed to work for every faction and guild because their interests overlap. Maybe its from my experience in Fallout New Vegas every time I tried to be completionist, where its not always possible to do every side quest.

Yeah you're not meant to join all guilds at once, and it's more akin to new Vegas that way, but it's still entirely possible unlike new Vegas.

There are some guilds though like fighters and thieves guild that will have quests go against eachother, and Morag tong has some assassinations for different guild people that can cause you problems if you're in that guild.

I generally recommend no more than 3 guilds per character, but the game can be played as a contradictory completionist who's somehow an imperial cult priest, temple priest, Morag tong assassi, thieves guild member etc, you just gotta jump through more hoops. Also guilds have skill requirements to join and rank up, so you're very likely not gonna have the skills to join all guilds and rank up at the same time unless you're going out of your way to train those miscellaneous skills.


Going mages guild/telvanni for example can easily work in roleplay, as an outlander you started with mages guild as you're familiar with them, and then learn about telvanni and leave to go join them. There's even some quests with ex mages guild members joining telvanni or vice versa.

So whatever you think works roleplay wise for your character.
Lần sửa cuối bởi psychotron666420; 24 Thg11, 2022 @ 8:54am
Dron 24 Thg11, 2022 @ 11:55am 
Nguyên văn bởi psychotron666420:
Nguyên văn bởi Dron:
Ok, so it doesn't mess with how the game works? I get the impression that you are not really supposed to work for every faction and guild because their interests overlap. Maybe its from my experience in Fallout New Vegas every time I tried to be completionist, where its not always possible to do every side quest.

Yeah you're not meant to join all guilds at once, and it's more akin to new Vegas that way, but it's still entirely possible unlike new Vegas.

There are some guilds though like fighters and thieves guild that will have quests go against eachother, and Morag tong has some assassinations for different guild people that can cause you problems if you're in that guild.

I generally recommend no more than 3 guilds per character, but the game can be played as a contradictory completionist who's somehow an imperial cult priest, temple priest, Morag tong assassi, thieves guild member etc, you just gotta jump through more hoops. Also guilds have skill requirements to join and rank up, so you're very likely not gonna have the skills to join all guilds and rank up at the same time unless you're going out of your way to train those miscellaneous skills.


Going mages guild/telvanni for example can easily work in roleplay, as an outlander you started with mages guild as you're familiar with them, and then learn about telvanni and leave to go join them. There's even some quests with ex mages guild members joining telvanni or vice versa.

So whatever you think works roleplay wise for your character.
Ok, I just need to understand which factions are supposed to be opposed. So Mages guild vs Telvanni and Imperial cult vs Temple then?
Ghost 24 Thg11, 2022 @ 12:03pm 
Nguyên văn bởi psychotron666420:
Nguyên văn bởi Dron:
On Morrowind wiki for each faction there is a table of relationships to other factions though. That's what made me think you should not try to join all of them.

You are correct, and he is incorrect. There's global reputations that will drop or raise dispositions of people depending on what guild you are in and what rank you are. If you go telvanni exclusively and don't join the mages guild, once you get high enough in telvanni most mages guild people will dislike you so much they won't deal with you. You then either have to bribe/persuade, or join the mages guild and raise ranks to get them to like you.

If you have high enough personality, it may offset this enough that they'll dislike you more than usual but not enough to refuse to deal with you (less than 20 disposition)

Aware of the reputation thing, not what I meant though. Which was that joining them doesn't prevent joining others or completing quests, timing conflicts already established.

Would question why someone would do a non-exclusive faction exclusively aside from dubious roleplay, but yes, doing so can hit peoples dispositions at highest ranks. Even then it's fairly negligible and easy to manage. Personality, same race, speechcraft, magic, trading, bribing etc. will all have an effect. They might not like you but they'll probably still interact even without resorting to the above.

Nguyên văn bởi Dron:
Ok, I just need to understand which factions are supposed to be opposed. So Mages guild vs Telvanni and Imperial cult vs Temple then?
It's on the page here: https://en.uesp.net/wiki/Morrowind:Factions

But generally, the 'imperial' factions (guilds, legion, cult etc.) like each other and dislike the locals, vice versa. Basically everyone hates the vampires and they hate everyone, with the exception of the Telvanni and Morag Tong who don't care.
Lần sửa cuối bởi Ghost; 24 Thg11, 2022 @ 12:08pm
Dron 24 Thg11, 2022 @ 12:23pm 
Nguyên văn bởi Ghost:
Nguyên văn bởi psychotron666420:

You are correct, and he is incorrect. There's global reputations that will drop or raise dispositions of people depending on what guild you are in and what rank you are. If you go telvanni exclusively and don't join the mages guild, once you get high enough in telvanni most mages guild people will dislike you so much they won't deal with you. You then either have to bribe/persuade, or join the mages guild and raise ranks to get them to like you.

If you have high enough personality, it may offset this enough that they'll dislike you more than usual but not enough to refuse to deal with you (less than 20 disposition)

Aware of the reputation thing, not what I meant though. Which was that joining them doesn't prevent joining others or completing quests, timing conflicts already established.

Would question why someone would do a non-exclusive faction exclusively aside from dubious roleplay, but yes, doing so can hit peoples dispositions at highest ranks. Even then it's fairly negligible and easy to manage. Personality, same race, speechcraft, magic, trading, bribing etc. will all have an effect. They might not like you but they'll probably still interact even without resorting to the above.

Nguyên văn bởi Dron:
Ok, I just need to understand which factions are supposed to be opposed. So Mages guild vs Telvanni and Imperial cult vs Temple then?
It's on the page here: https://en.uesp.net/wiki/Morrowind:Factions

But generally, the 'imperial' factions (guilds, legion, cult etc.) like each other and dislike the locals, vice versa. Basically everyone hates the vampires and they hate everyone, with the exception of the Telvanni and Morag Tong who don't care.
I am not even sure I understand who are locals. I get that Morag Tong and Comona Tong are locals. Temple is local? The 3 Houses are locals, but one is sort of pro-Empire while Telvanni hate the Empire?
Dron 24 Thg11, 2022 @ 2:00pm 
One problem I have already is where to store items. Is it safe to place items in those crates in the smugglers cave at the start? Or will the items disappear in a few days?
Valden21 24 Thg11, 2022 @ 2:18pm 
Nguyên văn bởi Dron:
Nguyên văn bởi Ghost:

Aware of the reputation thing, not what I meant though. Which was that joining them doesn't prevent joining others or completing quests, timing conflicts already established.

Would question why someone would do a non-exclusive faction exclusively aside from dubious roleplay, but yes, doing so can hit peoples dispositions at highest ranks. Even then it's fairly negligible and easy to manage. Personality, same race, speechcraft, magic, trading, bribing etc. will all have an effect. They might not like you but they'll probably still interact even without resorting to the above.


It's on the page here: https://en.uesp.net/wiki/Morrowind:Factions

But generally, the 'imperial' factions (guilds, legion, cult etc.) like each other and dislike the locals, vice versa. Basically everyone hates the vampires and they hate everyone, with the exception of the Telvanni and Morag Tong who don't care.
I am not even sure I understand who are locals. I get that Morag Tong and Comona Tong are locals. Temple is local? The 3 Houses are locals, but one is sort of pro-Empire while Telvanni hate the Empire?
The Tribunal Temple is local, but the Imperial Cult is the Empire's official pantheon, the Nine Divines. However, religious freedom is a thing in the Empire at this point in the Empire's history, so nobody really cares about it. Even though the Morag Tong and the Cammona Tong are both local groups, they share no similarities; the Morag Tong is the legal and local equivalent of the Dark Brotherhood, while the Cammona Tong is a xenophobic group of terrorists and criminals who are in an intense rivalry with the Thieve's Guild and whom are implied to have connections to the main bad-guy faction.

As for the Great Houses, there's actually five of them: Hlaalu, Redoran, Telvanni, Indoril, and Dres. But Dres and Indoril are primarily based on Morrowind's mainland, so they don't have much influence on the island of Vvardenfell (the part of Morrowind where the game take place). Of the three we see in-game, House Hlaalu is the pro-Empire faction, but that's only because two of its highest ranking members have personal connections to the Empire. House Telvanni doesn't like the Empire, but that's because House Telvanni just doesn't like outsiders. House Redoran doesn't like the Empire, but they don't hate it either; there's actually a lot of mutual respect between House Redoran and the Imperial Legion, as both groups share a lot of the same values.

Unfortunately, I have not knowledge of whether those crates in the smuggler's cave are safe, as I've never used them. Checking UESP reveals no information, either. Therefore, I think the only way to find out is to test them.
Lần sửa cuối bởi Valden21; 24 Thg11, 2022 @ 2:38pm
Nguyên văn bởi Dron:
Nguyên văn bởi Ghost:

Aware of the reputation thing, not what I meant though. Which was that joining them doesn't prevent joining others or completing quests, timing conflicts already established.

Would question why someone would do a non-exclusive faction exclusively aside from dubious roleplay, but yes, doing so can hit peoples dispositions at highest ranks. Even then it's fairly negligible and easy to manage. Personality, same race, speechcraft, magic, trading, bribing etc. will all have an effect. They might not like you but they'll probably still interact even without resorting to the above.


It's on the page here: https://en.uesp.net/wiki/Morrowind:Factions

But generally, the 'imperial' factions (guilds, legion, cult etc.) like each other and dislike the locals, vice versa. Basically everyone hates the vampires and they hate everyone, with the exception of the Telvanni and Morag Tong who don't care.
I am not even sure I understand who are locals. I get that Morag Tong and Comona Tong are locals. Temple is local? The 3 Houses are locals, but one is sort of pro-Empire while Telvanni hate the Empire?

Imperial guilds are fighters, mages, legion, imperial cult, east empire trading company, and thieves guild.

Locals (as in only in morrowind) are Morag tong, cammona tong, all 3 great houses (though hlaalu is very much pro imperial they are still a dunmer great house), tribunal temple, and ashlanders.

In most cases the locals hate the empire. Though telvanni don't really hate the empire, so much as they don't give a ♥♥♥♥ about them or their rules, they live in their own bubble.

Cammona tong hate anyone who's not born and raised in morrowind, including dark elves from outside of morrowind.
Nguyên văn bởi Dron:
One problem I have already is where to store items. Is it safe to place items in those crates in the smugglers cave at the start? Or will the items disappear in a few days?

Almost all storage is safe in this game. However owned storage like in someone's house (even if you kill them and live there) isn't so great because your items get flagged as stolen when you remove them, and guards will take them away if you're caught in any crime.

You can also store stuff on the ground, nobody will take it and there's no physics like oblivion or Skyrim to knock them through the floor or anything.
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