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Of course if you need quest markers because you can't read or don't want to take your time finding out what people have to say then you would be screwed in Morrowind.
You'll get beat by the simplest insect when you start, but may become strong enough to defeat a god by the end. And this is why I love Morrowind. And that is why it is and it isn't harder than Skyrim.
My plan was to raise these skills and stay level 1 for a long time until I had alot of money to train the major/minor skills to raise my level. Needless to say I couldn't hit anything. I had to engage a creature and then start moving back towards the town, hoping that the guards would come to my rescue before I died. My armor skills were raising but nothing else. Like I said I didn't even have a heal spell. I had to rest in bed until I was fully healed and than go to battle again. I didn't know rats were so powerful.
I didn't take long before I had to give up on this toon. It's a good and viable strategy for the other 2 TES games but not this one and It is totally unnecessery too.
Only at first. As your speed and acrobatics increase, you'll be moving MUCH quicker than you do through skyrim.
Where's the fun in that?!
But I will admit that I do have a magic regen mod. If magic can regen while you rest, it should be able to slowly regen normally. I think that's one change that Obl and Sky got right.